#include <pandabase.h>#include "renderBuffer.h"#include "displayRegion.h"#include <typedReferenceCount.h>#include <pointerTo.h>#include "savedFrameBuffer.I"Go to the source code of this file.
Compounds | |
| class | SavedFrameBuffer |
| Occasionally we need to save the contents of the frame buffer for restoring later, particularly when we are doing multipass effects. More... | |
Definition in file savedFrameBuffer.h.
1.3