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panda/src/gobj/materialPool.h

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00001 // Filename: materialPool.h
00002 // Created by:  drose (30Apr01)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef MATERIALPOOL_H
00020 #define MATERIALPOOL_H
00021 
00022 #include <pandabase.h>
00023 
00024 #include "material.h"
00025 
00026 #include <indirectCompareTo.h>
00027 #include <pointerTo.h>
00028 
00029 #include "pset.h"
00030 
00031 ////////////////////////////////////////////////////////////////////
00032 //       Class : MaterialPool
00033 // Description : The MaterialPool (there is only one in the universe)
00034 //               serves to unify different pointers to the same
00035 //               Material, so we do not (a) waste memory with many
00036 //               different Material objects that are all equivalent,
00037 //               and (b) waste time switching the graphics engine
00038 //               between different Material states that are really the
00039 //               same thing.
00040 //
00041 //               The idea is to create a temporary Material
00042 //               representing the lighting state you want to apply,
00043 //               then call get_material(), passing in your temporary
00044 //               Material.  The return value will be a constant
00045 //               Material object that should be modified (because it
00046 //               is now shared among many different geometries), that
00047 //               is the same as the temporary Material pointer you
00048 //               supplied but may be a different pointer.
00049 ////////////////////////////////////////////////////////////////////
00050 class EXPCL_PANDA MaterialPool {
00051 PUBLISHED:
00052   INLINE static const Material *get_material(const CPT(Material) &temp);
00053   INLINE static int garbage_collect();
00054   INLINE static void list_contents(ostream &out);
00055 
00056 private:
00057   INLINE MaterialPool();
00058 
00059   const Material *ns_get_material(const CPT(Material) &temp);
00060   int ns_garbage_collect();
00061   void ns_list_contents(ostream &out);
00062 
00063   static MaterialPool *get_ptr();
00064 
00065   static MaterialPool *_global_ptr;
00066   typedef pset< CPT(Material), IndirectCompareTo<Material> > Materials;
00067   Materials _materials;
00068 };
00069 
00070 #include "materialPool.I"
00071 
00072 #endif
00073 
00074 

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