#include "load_egg_file.h"
#include "eggLoader.h"
#include "config_egg2pg.h"
#include "sceneGraphReducer.h"
#include "virtualFileSystem.h"
#include "config_util.h"
#include "config_express.h"
Go to the source code of this file.
Functions | |
PointerTo< PandaNode > | load_from_loader (EggLoader &loader) |
PointerTo< PandaNode > | load_egg_file (const string &filename, CoordinateSystem cs) |
A convenience function. | |
PointerTo< PandaNode > | load_egg_data (EggData &data) |
Another convenience function; works like load_egg_file() but starts from an already-filled EggData structure. |
Definition in file load_egg_file.cxx.
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Another convenience function; works like load_egg_file() but starts from an already-filled EggData structure. The structure is destroyed in the loading. Definition at line 144 of file load_egg_file.cxx. |
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A convenience function. Loads up the indicated egg file, and returns the root of a scene graph. Returns NULL if the file cannot be read for some reason. Does not search along the egg path for the filename first; use EggData::resolve_egg_filename() if this is required. Definition at line 69 of file load_egg_file.cxx. References NULL. Referenced by LoaderFileTypeEgg::get_extension(). |
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Definition at line 31 of file load_egg_file.cxx. References egg_accept_errors, loader, and NULL. |