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Functions | |
void | FLOATNAME (LMatrix3) |
Sets each element of the matrix to the indicated fill_value. | |
Variables | |
TypeHandle FLOATNAME(LMatrix3) const FLOATNAME(LMatrix3) FLOATNAME(LMatrix3) const FLOATNAME(LMatrix3) FLOATNAME(LMatrix3) const FLOATNAME(LMatrix3) FLOATNAME(LMatrix3) const FLOATNAME(LMatrix3) FLOATNAME(LMatrix3) const FLOATNAME(LMatrix3) FLOATNAME(LMatrix3) const FLOATNAME(LMatrix3) FLOATNAME(LMatrix3) const FLOATNAME(LMatrix3) FLOATNAME(LMatrix3) cons | FLOATNAME )(LMatrix3)&FLOATNAME(LMatrix3) |
Returns a matrix that transforms from the indicated coordinate system to the indicated coordinate system. |
Definition in file lmatrix3_src.cxx.
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Sets each element of the matrix to the indicated fill_value. This is of questionable value, but is sometimes useful when initializing to zero. Definition at line 135 of file lmatrix3_src.cxx. References FLOATNAME, FLOATTYPE, and IS_THRESHOLD_COMPEQ. |
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Returns a matrix that transforms from the indicated coordinate system to the indicated coordinate system. Returns a number less than 0 if this matrix sorts before the other one, greater than zero if it sorts after, 0 if they are equivalent (within the indicated tolerance). Definition at line 369 of file plane_src.I. |