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panda/src/physics/linearRandomForce.I

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00001 // Filename: linearRandomForce.I
00002 // Created by:  charles (19Jun00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 ////////////////////////////////////////////////////////////////////
00020 //     Function : random_unit_vector
00021 //       Access : Protected
00022 //  Description : generates a random unit vector
00023 ////////////////////////////////////////////////////////////////////
00024 INLINE LVector3f LinearRandomForce::
00025 random_unit_vector(void) {
00026   float z, r, theta;
00027 
00028   z = 1.0f - (2.0f * bounded_rand());
00029   r = sqrtf(1.0f - (z * z));
00030   theta = 2.0f * 3.1415926f * bounded_rand();
00031 
00032   return LVector3f(r * cosf(theta), r * sinf(theta), z);
00033 }
00034 

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