#include "pandabase.h"#include "deferredNodeProperty.h"#include "eggData.h"#include "eggTexture.h"#include "pt_EggTexture.h"#include "eggGroup.h"#include "eggMaterial.h"#include "pt_EggMaterial.h"#include "texture.h"#include "pandaNode.h"#include "pointerTo.h"#include "builder.h"#include "lmatrix.h"#include "indirectCompareTo.h"#include "textureAttrib.h"#include "eggTransform3d.h"Go to the source code of this file.
Compounds | |
| class | EggLoader |
| Converts an egg data structure, possibly read from an egg file but not necessarily, into a scene graph suitable for rendering. More... | |
| class | EggLoader::TextureDef |
Definition in file eggLoader.h.
1.3