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panda/src/dxgsg8/dxTextureContext8.h

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00001 // Filename: dxTextureContext8.h
00002 // Created by:  drose (07Oct99)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef DXTEXTURECONTEXT8_H
00020 #define DXTEXTURECONTEXT8_H
00021 
00022 #include "dxgsg8base.h"
00023 #include "texture.h"
00024 #include "textureContext.h"
00025 
00026 //#define DO_CUSTOM_CONVERSIONS
00027 
00028 ////////////////////////////////////////////////////////////////////
00029 //   Class : DXTextureContext8
00030 // Description :
00031 ////////////////////////////////////////////////////////////////////
00032 class EXPCL_PANDADX DXTextureContext8 : public TextureContext {
00033   friend class DXGraphicsStateGuardian;
00034   friend class wdxGraphicsWindow;
00035 
00036 public:
00037   DXTextureContext8(Texture *tex);
00038   ~DXTextureContext8();
00039 
00040   IDirect3DTexture8  *_pD3DTexture8;
00041   Texture *_tex;            // ptr to parent, primarily for access to namestr
00042   IDirect3DTexture8 *CreateTexture(DXScreenData &scrn);
00043 
00044   D3DFORMAT _PixBufD3DFmt;    // the 'D3DFORMAT' the Panda PixelBuffer fmt corresponds to
00045 
00046   bool _bHasMipMaps;
00047 
00048 #ifdef DO_CUSTOM_CONVERSIONS
00049   DWORD _PixBufConversionType;  // enum ConversionType
00050 #endif
00051 
00052   // must be public since called from global callback fns
00053   void DeleteTexture(void);
00054   HRESULT FillDDSurfTexturePixels(void);
00055 
00056 protected:
00057     unsigned int get_bits_per_pixel(PixelBuffer::Format format, int *alphbits);
00058 
00059 public:
00060   static TypeHandle get_class_type() {
00061     return _type_handle;
00062   }
00063   static void init_type() {
00064     TextureContext::init_type();
00065     register_type(_type_handle, "DXTextureContext8",
00066           TextureContext::get_class_type());
00067   }
00068   virtual TypeHandle get_type() const {
00069     return get_class_type();
00070   }
00071   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00072 
00073 private:
00074   static TypeHandle _type_handle;
00075 };
00076 
00077 extern HRESULT ConvertD3DSurftoPixBuf(RECT &SrcRect,IDirect3DSurface8 *pD3DSurf8,PixelBuffer *pixbuf);
00078 
00079 #endif
00080 

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