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panda/src/pgraph/depthTestAttrib.h

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00001 // Filename: depthTestAttrib.h
00002 // Created by:  drose (04Mar02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef DEPTHTESTATTRIB_H
00020 #define DEPTHTESTATTRIB_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "renderAttrib.h"
00025 
00026 ////////////////////////////////////////////////////////////////////
00027 //       Class : DepthTestAttrib
00028 // Description : Enables or disables writing to the depth buffer.
00029 ////////////////////////////////////////////////////////////////////
00030 class EXPCL_PANDA DepthTestAttrib : public RenderAttrib {
00031 private:
00032   INLINE DepthTestAttrib(PandaCompareFunc mode = M_less);
00033 
00034 PUBLISHED:
00035   static CPT(RenderAttrib) make(PandaCompareFunc mode);
00036 
00037   INLINE PandaCompareFunc get_mode() const;
00038 
00039 public:
00040   virtual void issue(GraphicsStateGuardianBase *gsg) const;
00041   virtual void output(ostream &out) const;
00042 
00043 protected:
00044   virtual int compare_to_impl(const RenderAttrib *other) const;
00045   virtual RenderAttrib *make_default_impl() const;
00046 
00047 private:
00048   PandaCompareFunc _mode;
00049 
00050 public:
00051   static void register_with_read_factory();
00052   virtual void write_datagram(BamWriter *manager, Datagram &dg);
00053 
00054 protected:
00055   static TypedWritable *make_from_bam(const FactoryParams &params);
00056   void fillin(DatagramIterator &scan, BamReader *manager);
00057   
00058 public:
00059   static TypeHandle get_class_type() {
00060     return _type_handle;
00061   }
00062   static void init_type() {
00063     RenderAttrib::init_type();
00064     register_type(_type_handle, "DepthTestAttrib",
00065                   RenderAttrib::get_class_type());
00066   }
00067   virtual TypeHandle get_type() const {
00068     return get_class_type();
00069   }
00070   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00071 
00072 private:
00073   static TypeHandle _type_handle;
00074 };
00075 
00076 #include "depthTestAttrib.I"
00077 
00078 #endif
00079 

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