00001 // Filename: depthOffsetAttrib.h 00002 // Created by: drose (14Mar02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef DEPTHOFFSETATTRIB_H 00020 #define DEPTHOFFSETATTRIB_H 00021 00022 #include "pandabase.h" 00023 00024 #include "renderAttrib.h" 00025 #include "luse.h" 00026 00027 //////////////////////////////////////////////////////////////////// 00028 // Class : DepthOffsetAttrib 00029 // Description : This is a special kind of attribute that instructs 00030 // the graphics driver to apply an offset or bias to the 00031 // generated depth values for rendered polygons, before 00032 // they are written to the depth buffer. 00033 // 00034 // This can be used to shift polygons forward slightly, 00035 // to resolve depth conflicts. The cull traverser may 00036 // optionally use this, for instance, to implement 00037 // decals. However, driver support for this feature 00038 // seems to be spotty, so use with caution. 00039 // 00040 // The bias is always an integer number, and each 00041 // integer increment represents the smallest possible 00042 // increment in Z that is sufficient to completely 00043 // resolve two coplanar polygons. Positive numbers are 00044 // closer towards the camera. 00045 // 00046 // Nested DepthOffsetAttrib values accumulate; that is, 00047 // a DepthOffsetAttrib with a value of 1 beneath another 00048 // DepthOffsetAttrib with a value of 2 presents a net 00049 // offset of 3. (A DepthOffsetAttrib will not, however, 00050 // combine with any other DepthOffsetAttribs with a 00051 // lower override parameter.) The net value should 00052 // probably not exceed 16 or drop below 0 for maximum 00053 // portability. 00054 //////////////////////////////////////////////////////////////////// 00055 class EXPCL_PANDA DepthOffsetAttrib : public RenderAttrib { 00056 private: 00057 INLINE DepthOffsetAttrib(int offset); 00058 00059 PUBLISHED: 00060 static CPT(RenderAttrib) make(int offset = 1); 00061 00062 INLINE int get_offset() const; 00063 00064 public: 00065 virtual void issue(GraphicsStateGuardianBase *gsg) const; 00066 virtual void output(ostream &out) const; 00067 00068 protected: 00069 virtual int compare_to_impl(const RenderAttrib *other) const; 00070 virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const; 00071 virtual CPT(RenderAttrib) invert_compose_impl(const RenderAttrib *other) const; 00072 virtual RenderAttrib *make_default_impl() const; 00073 00074 private: 00075 int _offset; 00076 00077 public: 00078 static void register_with_read_factory(); 00079 virtual void write_datagram(BamWriter *manager, Datagram &dg); 00080 00081 protected: 00082 static TypedWritable *make_from_bam(const FactoryParams ¶ms); 00083 void fillin(DatagramIterator &scan, BamReader *manager); 00084 00085 public: 00086 static TypeHandle get_class_type() { 00087 return _type_handle; 00088 } 00089 static void init_type() { 00090 RenderAttrib::init_type(); 00091 register_type(_type_handle, "DepthOffsetAttrib", 00092 RenderAttrib::get_class_type()); 00093 } 00094 virtual TypeHandle get_type() const { 00095 return get_class_type(); 00096 } 00097 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00098 00099 private: 00100 static TypeHandle _type_handle; 00101 }; 00102 00103 #include "depthOffsetAttrib.I" 00104 00105 #endif 00106