#include <config_util.h>#include "boundedObject.h"#include "config_gobj.h"#include "drawable.h"#include "geom.h"#include "geomprimitives.h"#include "imageBuffer.h"#include "material.h"#include "orthographicLens.h"#include "matrixLens.h"#include "perspectiveLens.h"#include "pixelBuffer.h"#include "lens.h"#include "texture.h"#include "dconfig.h"#include "string_utils.h"Go to the source code of this file.
Functions | |
| Configure (config_gobj) | |
| NotifyCategoryDef (gobj,"") | |
| BamTextureMode | parse_texture_mode (const string &mode) |
| ConfigureFn (config_gobj) | |
Variables | |
| const int | max_texture_dimension = config_gobj.GetInt("max-texture-dimension", -1) |
| bool | textures_up_power_2 = false |
| bool | textures_down_power_2 = false |
| bool | textures_up_square = false |
| bool | textures_down_square = false |
| bool | keep_texture_ram = config_gobj.GetBool("keep-texture-ram", false) |
| bool | keep_geom_ram = config_gobj.GetBool("keep-geom-ram", true) |
| bool | retained_mode = config_gobj.GetBool("retained-mode", false) |
| BamTextureMode | bam_texture_mode |
| const string | fake_texture_image = config_gobj.GetString("fake-texture-image", "") |
| const bool | debug_LOD_mode = config_gobj.GetBool("debug-LOD-mode", false) |
| const int | select_LOD_number = config_gobj.GetInt("select-LOD-number", -1) |
| const int | minimum_LOD_number = config_gobj.GetInt("minimum-LOD-number", 0) |
| const float | lod_stress_factor = config_gobj.GetFloat("lod-stress-factor", 1.0f) |
| const float | default_near = config_gobj.GetFloat("default-near", 1.0f) |
| const float | default_far = config_gobj.GetFloat("default-far", 1000.0f) |
Definition in file config_gobj.cxx.
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Definition at line 145 of file config_gobj.cxx. References textures_down_power_2, and textures_up_power_2. |
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Definition at line 130 of file config_gobj.cxx. |
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Definition at line 103 of file config_gobj.cxx. |
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Definition at line 112 of file config_gobj.cxx. |
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Definition at line 127 of file config_gobj.cxx. Referenced by Lens::set_coordinate_system(). |
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Definition at line 126 of file config_gobj.cxx. Referenced by Lens::set_coordinate_system(), and Lens::set_fov(). |
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Definition at line 109 of file config_gobj.cxx. |
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Definition at line 84 of file config_gobj.cxx. |
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Definition at line 79 of file config_gobj.cxx. Referenced by Texture::load(). |
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Definition at line 123 of file config_gobj.cxx. |
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Definition at line 49 of file config_gobj.cxx. |
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Definition at line 121 of file config_gobj.cxx. Referenced by LOD::compute_child(). |
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Definition at line 91 of file config_gobj.cxx. |
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Definition at line 115 of file config_gobj.cxx. Referenced by LOD::xform(). |
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Definition at line 59 of file config_gobj.cxx. Referenced by ConfigureFn(). |
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Definition at line 70 of file config_gobj.cxx. |
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Definition at line 58 of file config_gobj.cxx. Referenced by ConfigureFn(). |
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Definition at line 69 of file config_gobj.cxx. |
1.3