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glxGraphicsWindow Member List

This is the complete list of members for glxGraphicsWindow, including all inherited members.
_awaiting_configureglxGraphicsWindow [private]
_colormapglxGraphicsWindow [private]
_displayglxGraphicsWindow [private]
_event_maskglxGraphicsWindow [private]
_gsgGraphicsWindow [protected]
_input_devicesGraphicsWindow [protected]
_input_lockGraphicsWindow [protected]
_pipeGraphicsWindow [protected]
_propertiesGraphicsWindow [protected]
_screenglxGraphicsWindow [private]
_type_handleglxGraphicsWindow [private, static]
_wm_delete_windowglxGraphicsWindow [private]
_xwindowglxGraphicsWindow [private]
begin_flip()glxGraphicsWindow [virtual]
begin_frame()glxGraphicsWindow [virtual]
check_event(Display *display, XEvent *event, char *arg)glxGraphicsWindow [private, static]
clear()GraphicsWindow
clear_rejected_properties()GraphicsWindow
ClearableRegion()ClearableRegion [inline]
ClearableRegion(const ClearableRegion &copy)ClearableRegion [inline]
close_window()glxGraphicsWindow [protected, virtual]
copy_clear_settings(const ClearableRegion &copy)ClearableRegion [inline]
declare_channel(int index, GraphicsChannel *chan)GraphicsWindow [protected]
do_reshape_request(int x_origin, int y_origin, int x_size, int y_size)GraphicsWindow [protected, virtual]
end_flip()GraphicsWindow [virtual]
end_frame()GraphicsWindow [virtual]
force_init_type()glxGraphicsWindow [inline, virtual]
get_button(XKeyEvent *key_event)glxGraphicsWindow [private]
get_button_event(int device)GraphicsWindow
get_channel(int index)GraphicsWindow
get_class_type()glxGraphicsWindow [inline, static]
get_clear_color() constClearableRegion [inline]
get_clear_color_active() constClearableRegion [inline]
get_clear_depth() constClearableRegion [inline]
get_clear_depth_active() constClearableRegion [inline]
get_display_region(int n) constGraphicsWindow
get_gsg() constGraphicsWindow [inline]
get_input_device_name(int device) constGraphicsWindow
get_max_channel_index() constGraphicsWindow
get_mouse_data(int device) constGraphicsWindow
get_num_display_regions() constGraphicsWindow
get_num_input_devices() constGraphicsWindow
get_pipe() constGraphicsWindow [inline]
get_properties() constGraphicsWindow
get_ref_count() constReferenceCount [inline]
get_rejected_properties() constGraphicsWindow
get_requested_properties() constGraphicsWindow
get_type() constglxGraphicsWindow [inline, virtual]
get_type_index() constTypedObject [inline]
get_window_event() constGraphicsWindow
glxGraphicsWindow(GraphicsPipe *pipe, GraphicsStateGuardian *gsg)glxGraphicsWindow
GraphicsWindow(GraphicsPipe *pipe, GraphicsStateGuardian *gsg)GraphicsWindow [protected]
has_button_event(int device) constGraphicsWindow
has_keyboard(int device) constGraphicsWindow
has_pointer(int device) constGraphicsWindow
init_type()glxGraphicsWindow [inline, static]
InputDevices typedefGraphicsWindow [protected]
is_active() constGraphicsWindow [inline]
is_any_clear_active() constClearableRegion [inline]
is_channel_defined(int index) constGraphicsWindow
is_closed() constGraphicsWindow [inline]
is_exact_type(TypeHandle handle) constTypedObject [inline]
is_fullscreen() constGraphicsWindow [inline]
is_of_type(TypeHandle handle) constTypedObject [inline]
make_current()glxGraphicsWindow [virtual]
make_scratch_display_region(int x_size, int y_size) constGraphicsWindow
open_window()glxGraphicsWindow [protected, virtual]
TypedReferenceCount::operator=(const TypedReferenceCount &copy)TypedReferenceCount [inline]
TypedReferenceCount::TypedObject::operator=(const TypedObject &copy)TypedObject [inline]
TypedReferenceCount::ReferenceCount::operator=(const ReferenceCount &)ReferenceCount [inline, protected]
ClearableRegion::operator=(const ClearableRegion &copy)ClearableRegion [inline]
process_events()glxGraphicsWindow [virtual]
ref() constReferenceCount [inline]
ReferenceCount()ReferenceCount [inline, protected]
ReferenceCount(const ReferenceCount &)ReferenceCount [inline, protected]
release_gsg()glxGraphicsWindow [virtual]
remove_channel(int index)GraphicsWindow
request_properties(const WindowProperties &requested_properties)GraphicsWindow
set_clear_color(const Colorf &color)ClearableRegion [inline]
set_clear_color_active(bool clear_color_active)ClearableRegion [inline]
set_clear_depth(float depth)ClearableRegion [inline]
set_clear_depth_active(bool clear_depth_active)ClearableRegion [inline]
set_properties_now(WindowProperties &properties)glxGraphicsWindow [virtual]
set_window_event(const string &window_event)GraphicsWindow
set_wm_properties(const WindowProperties &properties)glxGraphicsWindow [private]
setup_colormap(XVisualInfo *visual)glxGraphicsWindow [private]
system_changed_properties(const WindowProperties &properties)GraphicsWindow [protected]
system_changed_size(int x_size, int y_size)GraphicsWindow [protected]
test_ref_count_integrity() constReferenceCount [inline]
TypedObject()TypedObject [inline]
TypedObject(const TypedObject &copy)TypedObject [inline]
TypedReferenceCount()TypedReferenceCount [inline]
TypedReferenceCount(const TypedReferenceCount &copy)TypedReferenceCount [inline]
unref() constReferenceCount [inline]
verify_window_sizes(int numsizes, int *dimen)GraphicsWindow [virtual]
win_display_regions_changed()GraphicsWindow [inline]
~glxGraphicsWindow()glxGraphicsWindow [virtual]
~GraphicsWindow()GraphicsWindow [virtual]
~ReferenceCount()ReferenceCount [inline, protected]
~TypedObject()TypedObject [virtual]

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