_aabb_max | SpriteParticleRenderer | [private] |
_aabb_min | SpriteParticleRenderer | [private] |
_alpha_mode | BaseParticleRenderer | [protected] |
_animate_theta | SpriteParticleRenderer | [private] |
_animate_x_ratio | SpriteParticleRenderer | [private] |
_animate_y_ratio | SpriteParticleRenderer | [private] |
_blend_method | SpriteParticleRenderer | [private] |
_color | SpriteParticleRenderer | [private] |
_color_array | SpriteParticleRenderer | [private] |
_final_x_texel_ratio | SpriteParticleRenderer | [private] |
_final_y_texel_ratio | SpriteParticleRenderer | [private] |
_initial_x_texel_ratio | SpriteParticleRenderer | [private] |
_initial_y_texel_ratio | SpriteParticleRenderer | [private] |
_pool_size | SpriteParticleRenderer | [private] |
_source_type | SpriteParticleRenderer | [private] |
_sprite_primitive | SpriteParticleRenderer | [private] |
_theta | SpriteParticleRenderer | [private] |
_theta_array | SpriteParticleRenderer | [private] |
_vertex_array | SpriteParticleRenderer | [private] |
_x_texel_array | SpriteParticleRenderer | [private] |
_y_texel_array | SpriteParticleRenderer | [private] |
BaseParticleRenderer(ParticleRendererAlphaMode alpha_decay=PR_ALPHA_NONE) | BaseParticleRenderer | [protected] |
BaseParticleRenderer(const BaseParticleRenderer ©) | BaseParticleRenderer | [protected] |
birth_particle(int index) | SpriteParticleRenderer | [private, virtual] |
CPT(RenderState) _render_state | BaseParticleRenderer | [protected] |
disable_alpha(void) | BaseParticleRenderer | [protected] |
enable_alpha(void) | BaseParticleRenderer | [protected] |
get_alpha_blend_method(void) const | SpriteParticleRenderer | [inline] |
get_alpha_disable(void) const | SpriteParticleRenderer | [inline] |
get_alpha_mode(void) const | BaseParticleRenderer | [inline] |
get_anim_angle_flag(void) const | SpriteParticleRenderer | [inline] |
get_class_type() | ReferenceCount | [inline, static] |
get_color(void) const | SpriteParticleRenderer | [inline] |
get_cur_alpha(BaseParticle *bp) | BaseParticleRenderer | [inline, protected] |
get_final_x_scale(void) const | SpriteParticleRenderer | [inline] |
get_final_y_scale(void) const | SpriteParticleRenderer | [inline] |
get_initial_x_scale(void) const | SpriteParticleRenderer | [inline] |
get_initial_y_scale(void) const | SpriteParticleRenderer | [inline] |
get_ll_uv() const | SpriteParticleRenderer | [inline] |
get_nonanimated_theta(void) const | SpriteParticleRenderer | [inline] |
get_ref_count() const | ReferenceCount | [inline] |
get_render_node(void) const | BaseParticleRenderer | [inline] |
get_source_type() const | SpriteParticleRenderer | [inline] |
get_texture(void) const | SpriteParticleRenderer | [inline] |
get_ur_uv() const | SpriteParticleRenderer | [inline] |
get_user_alpha(void) const | BaseParticleRenderer | [inline] |
get_x_scale_flag(void) const | SpriteParticleRenderer | [inline] |
get_y_scale_flag(void) const | SpriteParticleRenderer | [inline] |
init_geoms(void) | SpriteParticleRenderer | [private, virtual] |
init_type() | ReferenceCount | [inline, static] |
kill_particle(int index) | SpriteParticleRenderer | [private, virtual] |
make_copy(void) | SpriteParticleRenderer | [virtual] |
operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
ParticleRendererAlphaMode enum name | BaseParticleRenderer | |
ParticleRendererBlendMethod enum name | BaseParticleRenderer | |
ParticleSystem class | BaseParticleRenderer | [friend] |
PP_BLEND_CUBIC enum value | BaseParticleRenderer | |
PP_BLEND_LINEAR enum value | BaseParticleRenderer | |
PP_NO_BLEND enum value | BaseParticleRenderer | |
PR_ALPHA_IN enum value | BaseParticleRenderer | |
PR_ALPHA_NONE enum value | BaseParticleRenderer | |
PR_ALPHA_OUT enum value | BaseParticleRenderer | |
PR_ALPHA_USER enum value | BaseParticleRenderer | |
PR_NOT_INITIALIZED_YET enum value | BaseParticleRenderer | |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
render(pvector< PointerTo< PhysicsObject > > &po_vector, int ttl_particles) | SpriteParticleRenderer | [private, virtual] |
resize_pool(int new_size) | SpriteParticleRenderer | [private, virtual] |
set_alpha_blend_method(ParticleRendererBlendMethod bm) | SpriteParticleRenderer | [inline] |
set_alpha_disable(bool ad) | SpriteParticleRenderer | [inline] |
set_alpha_mode(ParticleRendererAlphaMode am) | BaseParticleRenderer | [inline] |
set_anim_angle_flag(bool animate_theta) | SpriteParticleRenderer | [inline] |
set_color(const Colorf &color) | SpriteParticleRenderer | [inline] |
set_final_x_scale(float final_x_scale) | SpriteParticleRenderer | [inline] |
set_final_y_scale(float final_y_scale) | SpriteParticleRenderer | [inline] |
set_from_node(const NodePath &node_path) | SpriteParticleRenderer | |
set_initial_x_scale(float initial_x_scale) | SpriteParticleRenderer | [inline] |
set_initial_y_scale(float initial_y_scale) | SpriteParticleRenderer | [inline] |
set_ll_uv(const TexCoordf &ll_uv) | SpriteParticleRenderer | [inline] |
set_nonanimated_theta(float theta) | SpriteParticleRenderer | [inline] |
set_texture(Texture *tex) | SpriteParticleRenderer | [inline] |
set_ur_uv(const TexCoordf &ur_uv) | SpriteParticleRenderer | [inline] |
set_user_alpha(float ua) | BaseParticleRenderer | [inline] |
set_x_scale_flag(bool animate_x_ratio) | SpriteParticleRenderer | [inline] |
set_y_scale_flag(bool animate_y_ratio) | SpriteParticleRenderer | [inline] |
SourceType enum name | SpriteParticleRenderer | |
SpriteParticleRenderer(Texture *tex=(Texture *) NULL) | SpriteParticleRenderer | |
SpriteParticleRenderer(const SpriteParticleRenderer ©) | SpriteParticleRenderer | |
ST_from_node enum value | SpriteParticleRenderer | |
ST_texture enum value | SpriteParticleRenderer | |
test_ref_count_integrity() const | ReferenceCount | [inline] |
unref() const | ReferenceCount | [inline] |
update_alpha_mode(ParticleRendererAlphaMode am) | BaseParticleRenderer | [protected] |
~BaseParticleRenderer(void) | BaseParticleRenderer | [virtual] |
~ReferenceCount() | ReferenceCount | [inline, protected] |
~SpriteParticleRenderer(void) | SpriteParticleRenderer | [virtual] |