| _accum_clear_value | GraphicsStateGuardian | [protected] |
| _active_geom_node_pcollector | GraphicsStateGuardian | [static] |
| _active_geom_pcollector | GraphicsStateGuardian | [static] |
| _active_texusage_pcollector | GraphicsStateGuardian | [static] |
| _buffer_mask | GraphicsStateGuardian | [protected] |
| _clear_buffer_type | GraphicsStateGuardian | [protected] |
| _clip_planes_enabled | GraphicsStateGuardian | [protected] |
| _closing_gsg | GraphicsStateGuardian | [protected] |
| _color_blend_mode | GraphicsStateGuardian | [protected] |
| _color_clear_value | GraphicsStateGuardian | [protected] |
| _color_transform_enabled | GraphicsStateGuardian | [protected] |
| _color_write_mode | GraphicsStateGuardian | [protected] |
| _coordinate_system | GraphicsStateGuardian | [protected] |
| _current_color | RIBGraphicsStateGuardian | [protected] |
| _current_color_offset | GraphicsStateGuardian | [protected] |
| _current_color_scale | GraphicsStateGuardian | [protected] |
| _current_display_region | GraphicsStateGuardian | [protected] |
| _current_lens | GraphicsStateGuardian | [protected] |
| _depth_clear_value | GraphicsStateGuardian | [protected] |
| _display_region_stack_level | GraphicsStateGuardian | [protected] |
| _draw_primitive_pcollector | GraphicsStateGuardian | [static] |
| _enabled_lights | RIBGraphicsStateGuardian | [protected] |
| _frame_buffer_stack_level | GraphicsStateGuardian | [protected] |
| _frustum_cull_transforms_pcollector | GraphicsStateGuardian | [static] |
| _frustum_cull_volumes_pcollector | GraphicsStateGuardian | [static] |
| _geom_nodes_pcollector | GraphicsStateGuardian | [static] |
| _has_scene_graph_color | GraphicsStateGuardian | [protected] |
| _indent_level | RIBGraphicsStateGuardian | [protected] |
| _lens_stack_level | GraphicsStateGuardian | [protected] |
| _light_ids | RIBGraphicsStateGuardian | [protected] |
| _lighting_enabled | GraphicsStateGuardian | [protected] |
| _needs_reset | GraphicsStateGuardian | [protected] |
| _nodes_pcollector | GraphicsStateGuardian | [static] |
| _normals_enabled | GraphicsStateGuardian | [protected] |
| _output | RIBGraphicsStateGuardian | [protected] |
| _render_states_pcollector | GraphicsStateGuardian | [static] |
| _render_states_unused_pcollector | GraphicsStateGuardian | [static] |
| _scene_graph_color | GraphicsStateGuardian | [protected] |
| _scene_graph_color_stale | GraphicsStateGuardian | [protected] |
| _scene_setup | GraphicsStateGuardian | [protected] |
| _set_state_pcollector | GraphicsStateGuardian | [static] |
| _state | GraphicsStateGuardian | [protected] |
| _state_changes_pcollector | GraphicsStateGuardian | [static] |
| _stencil_clear_value | GraphicsStateGuardian | [protected] |
| _texmgrmem_resident_pcollector | GraphicsStateGuardian | [static] |
| _texmgrmem_total_pcollector | GraphicsStateGuardian | [static] |
| _texture_directory | RIBGraphicsStateGuardian | [protected] |
| _texture_extension | RIBGraphicsStateGuardian | [protected] |
| _texture_names | RIBGraphicsStateGuardian | [protected] |
| _texture_state_pcollector | GraphicsStateGuardian | [static] |
| _total_geom_node_pcollector | GraphicsStateGuardian | [static] |
| _total_geom_pcollector | GraphicsStateGuardian | [static] |
| _total_texmem_pcollector | GraphicsStateGuardian | [static] |
| _total_texusage_pcollector | GraphicsStateGuardian | [static] |
| _transform | GraphicsStateGuardian | [protected] |
| _transform_state_pcollector | GraphicsStateGuardian | [static] |
| _transform_states_pcollector | GraphicsStateGuardian | [static] |
| _transform_states_unused_pcollector | GraphicsStateGuardian | [static] |
| _transparency_mode | GraphicsStateGuardian | [protected] |
| _type_handle | RIBGraphicsStateGuardian | [private, static] |
| _used_texmem_pcollector | GraphicsStateGuardian | [static] |
| _vertex_colors_enabled | GraphicsStateGuardian | [protected] |
| _vertices_other_pcollector | GraphicsStateGuardian | [static] |
| _vertices_pcollector | GraphicsStateGuardian | [static] |
| _vertices_tri_pcollector | GraphicsStateGuardian | [static] |
| _vertices_trifan_pcollector | GraphicsStateGuardian | [static] |
| _vertices_tristrip_pcollector | GraphicsStateGuardian | [static] |
| add_to_geom_node_record(GeomNodeContext *) | GraphicsStateGuardian | [inline, protected] |
| add_to_geom_record(GeomContext *) | GraphicsStateGuardian | [inline, protected] |
| add_to_texture_record(TextureContext *) | GraphicsStateGuardian | [inline, protected] |
| apply_fog(Fog *) | RIBGraphicsStateGuardian | [inline, virtual] |
| apply_light(PointLight *) | RIBGraphicsStateGuardian | [inline, virtual] |
| apply_light(DirectionalLight *) | RIBGraphicsStateGuardian | [inline, virtual] |
| apply_light(Spotlight *) | RIBGraphicsStateGuardian | [inline, virtual] |
| apply_light(AmbientLight *) | RIBGraphicsStateGuardian | [inline, virtual] |
| apply_material(Material *) | RIBGraphicsStateGuardian | [inline, virtual] |
| GraphicsStateGuardian::apply_material(const Material *material)=0 | GraphicsStateGuardianBase | [pure virtual] |
| apply_texture(TextureContext *tc) | RIBGraphicsStateGuardian | [virtual] |
| begin_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
| begin_bind_lights() | GraphicsStateGuardian | [protected, virtual] |
| begin_decal_base_first() | GraphicsStateGuardian | [virtual] |
| begin_decal_base_second() | GraphicsStateGuardian | [virtual] |
| begin_decal_nested() | GraphicsStateGuardian | [virtual] |
| begin_frame() | GraphicsStateGuardian | [virtual] |
| begin_scene() | GraphicsStateGuardian | [virtual] |
| bind_clip_plane(PlaneNode *plane, int pane_id) | GraphicsStateGuardian | [protected, virtual] |
| bind_light(PointLight *light, int light_id) | GraphicsStateGuardian | [virtual] |
| bind_light(DirectionalLight *light, int light_id) | GraphicsStateGuardian | [virtual] |
| bind_light(Spotlight *light, int light_id) | GraphicsStateGuardian | [virtual] |
| clear(const RenderBuffer &buffer) | RIBGraphicsStateGuardian | [virtual] |
| clear(const RenderBuffer &buffer, const DisplayRegion *region) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::clear(ClearableRegion *clearable) | GraphicsStateGuardian | |
| GraphicsStateGuardian::clear(DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
| close_gsg() | GraphicsStateGuardian | [protected, virtual] |
| ColorTransform enum name | GraphicsStateGuardian | [protected] |
| compute_distance_to(const LPoint3f &point) const | RIBGraphicsStateGuardian | [virtual] |
| concat_transform(const LMatrix4f &mat) const | RIBGraphicsStateGuardian | [protected] |
| copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr) | RIBGraphicsStateGuardian | [virtual] |
| copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const RenderBuffer &rb) | RIBGraphicsStateGuardian | [virtual] |
| copy_texture(TextureContext *tc, const DisplayRegion *dr) | RIBGraphicsStateGuardian | [virtual] |
| copy_texture(TextureContext *tc, const DisplayRegion *dr, const RenderBuffer &rb) | RIBGraphicsStateGuardian | [virtual] |
| CPT(DisplayRegion) dr) | RIBGraphicsStateGuardian | [protected] |
| CT_offset enum value | GraphicsStateGuardian | [protected] |
| CT_scale enum value | GraphicsStateGuardian | [protected] |
| define_light(const Light *light) | RIBGraphicsStateGuardian | [protected] |
| define_texture(const Texture *tex) | RIBGraphicsStateGuardian | [protected] |
| depth_offset_decals() | GraphicsStateGuardian | [virtual] |
| do_clear(const RenderBuffer &buffer)=0 | GraphicsStateGuardian | [pure virtual] |
| draw_geom_node(GeomNode *node, const RenderState *state, GeomNodeContext *gnc) | GraphicsStateGuardian | [virtual] |
| draw_line(const GeomLine *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_line(GeomLine *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_linestrip(const GeomLinestrip *) | RIBGraphicsStateGuardian | [inline, virtual] |
| GraphicsStateGuardian::draw_linestrip(GeomLinestrip *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const NodeAttributes &na=NodeAttributes()) | RIBGraphicsStateGuardian | [virtual] |
| draw_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const RenderBuffer &rb, const NodeAttributes &na=NodeAttributes()) | RIBGraphicsStateGuardian | [virtual] |
| draw_point(const GeomPoint *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_point(GeomPoint *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_polygon(const GeomPolygon *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_polygon(GeomPolygon *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_quad(const GeomQuad *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_quad(GeomQuad *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_simple_poly(const Geom *geom) | RIBGraphicsStateGuardian | [protected] |
| draw_sphere(const GeomSphere *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_sphere(GeomSphere *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_sprite(const GeomSprite *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_sprite(GeomSprite *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_texture(TextureContext *tc, const DisplayRegion *dr) | RIBGraphicsStateGuardian | [virtual] |
| draw_texture(TextureContext *tc, const DisplayRegion *dr, const RenderBuffer &rb) | RIBGraphicsStateGuardian | [virtual] |
| draw_tri(const GeomTri *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_tri(GeomTri *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_trifan(const GeomTrifan *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_trifan(GeomTrifan *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_tristrip(const GeomTristrip *geom) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::draw_tristrip(GeomTristrip *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| enable_clip_plane(int plane_id, bool enable) | GraphicsStateGuardian | [protected, virtual] |
| enable_clip_planes(bool enable) | GraphicsStateGuardian | [protected, virtual] |
| enable_light(int light_id, bool enable) | GraphicsStateGuardian | [protected, virtual] |
| enable_lighting(bool enable) | GraphicsStateGuardian | [protected, virtual] |
| enable_normals(bool val) | GraphicsStateGuardian | [inline] |
| EnabledLights typedef | RIBGraphicsStateGuardian | [protected] |
| end_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
| end_bind_lights() | GraphicsStateGuardian | [protected, virtual] |
| end_frame() | GraphicsStateGuardian | [virtual] |
| end_scene() | GraphicsStateGuardian | [virtual] |
| finish_decal() | GraphicsStateGuardian | [virtual] |
| force_init_type() | RIBGraphicsStateGuardian | [inline, virtual] |
| free_pointers() | GraphicsStateGuardian | [protected, virtual] |
| get_class_type(void) | RIBGraphicsStateGuardian | [static] |
| get_clip_plane(int plane_id) const | GraphicsStateGuardian | [inline, protected] |
| get_color_and_intensity(const RGBColorf &input, RGBColorf &output, float &intensity) | RIBGraphicsStateGuardian | [protected, static] |
| get_coordinate_system() const | GraphicsStateGuardian | [inline] |
| get_current_display_region(void) const | GraphicsStateGuardian | [inline] |
| get_current_lens() const | GraphicsStateGuardian | [inline] |
| get_internal_coordinate_system() const | GraphicsStateGuardian | [virtual] |
| get_light(int light_id) const | GraphicsStateGuardian | [inline, protected] |
| get_pipe() const | GraphicsStateGuardian | [inline] |
| get_properties() const | GraphicsStateGuardian | [inline] |
| get_ref_count() const | ReferenceCount | [inline] |
| get_render_buffer(int buffer_type) | GraphicsStateGuardian | |
| get_rib_stuff(Node *root, const AllAttributesWrapper &initial_state) | RIBGraphicsStateGuardian | [protected] |
| get_scene() const | GraphicsStateGuardian | [inline] |
| get_texture_directory() const | RIBGraphicsStateGuardian | |
| get_texture_extension() const | RIBGraphicsStateGuardian | |
| get_threading_model() const | GraphicsStateGuardian | [inline] |
| get_type(void) const | RIBGraphicsStateGuardian | [virtual] |
| get_type_index() const | TypedObject | [inline] |
| get_unclipped_state() | GraphicsStateGuardian | [protected, static] |
| get_unlit_state() | GraphicsStateGuardian | [protected, static] |
| get_untextured_state() | GraphicsStateGuardian | [protected, static] |
| GraphicsStateGuardian(const FrameBufferProperties &properties) | GraphicsStateGuardian | |
| init_frame_pstats() | GraphicsStateGuardian | [inline, protected] |
| init_type(void) | RIBGraphicsStateGuardian | [static] |
| is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
| is_of_type(TypeHandle handle) const | TypedObject | [inline] |
| issue_alpha_test(const AlphaTestAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_clip_plane(const ClipPlaneAttrib *attrib) | GraphicsStateGuardian | [virtual] |
| issue_color(const ColorAttribute *attrib) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::issue_color(const ColorAttrib *attrib) | GraphicsStateGuardian | [virtual] |
| issue_color_blend(const ColorBlendAttrib *attrib) | GraphicsStateGuardian | [virtual] |
| issue_color_scale(const ColorScaleAttrib *attrib) | GraphicsStateGuardian | [virtual] |
| issue_color_write(const ColorWriteAttrib *attrib) | GraphicsStateGuardian | [virtual] |
| issue_cull_face(const CullFaceAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_depth_offset(const DepthOffsetAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_depth_test(const DepthTestAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_depth_write(const DepthWriteAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_fog(const FogAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_light(const LightAttribute *attrib) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::issue_light(const LightAttrib *attrib) | GraphicsStateGuardian | [virtual] |
| issue_material(const MaterialAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_render_mode(const RenderModeAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_stencil(const StencilAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_tex_gen(const TexGenAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_tex_matrix(const TexMatrixAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_texture(const TextureAttribute *attrib) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::issue_texture(const TextureAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_texture_apply(const TextureApplyAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_transform(const TransformAttribute *attrib) | RIBGraphicsStateGuardian | [virtual] |
| GraphicsStateGuardian::issue_transform(const TransformState *transform) | GraphicsStateGuardian | [virtual] |
| issue_transparency(const TransparencyAttrib *attrib) | GraphicsStateGuardian | [virtual] |
| LightIDs typedef | RIBGraphicsStateGuardian | [protected] |
| make_RIBGraphicsStateGuardian(const FactoryParams ¶ms) | RIBGraphicsStateGuardian | [static] |
| mark_prepared_geom(GeomContext *gc) | GraphicsStateGuardian | [protected] |
| mark_prepared_geom_node(GeomNodeContext *gnc) | GraphicsStateGuardian | [protected] |
| mark_prepared_texture(TextureContext *tc) | GraphicsStateGuardian | [protected] |
| modify_state(const RenderState *state) | GraphicsStateGuardian | [inline] |
| new_line(int extra_indent=0) const | RIBGraphicsStateGuardian | [protected] |
| operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
| ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| pop_display_region(DisplayRegionStack &node) | GraphicsStateGuardian | [inline] |
| pop_frame_buffer(FrameBufferStack &node) | GraphicsStateGuardian | [inline] |
| pop_lens(LensStack &stack) | GraphicsStateGuardian | [inline] |
| prepare_display_region() | RIBGraphicsStateGuardian | [virtual] |
| prepare_geom(Geom *geom) | GraphicsStateGuardian | [virtual] |
| prepare_geom_node(GeomNode *node) | GraphicsStateGuardian | [virtual] |
| prepare_lens() | GraphicsStateGuardian | [virtual] |
| prepare_texture(Texture *tex) | RIBGraphicsStateGuardian | [virtual] |
| PT(SavedFrameBuffer) save_frame_buffer(const RenderBuffer &buffer | RIBGraphicsStateGuardian | [protected, virtual] |
| push_display_region(const DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
| push_frame_buffer(const RenderBuffer &buffer, const DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
| push_lens(const Lens *lens) | GraphicsStateGuardian | [inline] |
| record_state_change(TypeHandle) | GraphicsStateGuardian | [inline, protected] |
| ref() const | ReferenceCount | [inline] |
| ReferenceCount() | ReferenceCount | [inline, protected] |
| ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| release_all_geoms() | GraphicsStateGuardian | |
| release_all_textures() | GraphicsStateGuardian | |
| release_geom(GeomContext *gc) | GraphicsStateGuardian | [virtual] |
| release_geom_node(GeomNodeContext *gnc) | GraphicsStateGuardian | [virtual] |
| release_texture(TextureContext *tc) | RIBGraphicsStateGuardian | [virtual] |
| render_frame(const AllAttributesWrapper &initial_state) | RIBGraphicsStateGuardian | [virtual] |
| render_scene(Node *root, ProjectionNode *projnode, const AllAttributesWrapper &initial_state) | RIBGraphicsStateGuardian | [virtual] |
| render_subgraph(RenderTraverser *traverser, Node *subgraph, ProjectionNode *projnode, const AllAttributesWrapper &initial_state, const AllTransitionsWrapper &net_trans) | RIBGraphicsStateGuardian | [virtual] |
| render_subgraph(RenderTraverser *traverser, Node *subgraph, const AllAttributesWrapper &initial_state, const AllTransitionsWrapper &net_trans) | RIBGraphicsStateGuardian | [virtual] |
| reset() | RIBGraphicsStateGuardian | [virtual] |
| reset_file(ostream &out) | RIBGraphicsStateGuardian | |
| reset_frame() | RIBGraphicsStateGuardian | |
| reset_if_new() | GraphicsStateGuardian | [inline] |
| reset_transform(const LMatrix4f &mat) const | RIBGraphicsStateGuardian | [protected] |
| restore_frame_buffer(SavedFrameBuffer *frame_buffer) | RIBGraphicsStateGuardian | [protected, virtual] |
| RIBGraphicsStateGuardian(GraphicsWindow *win) | RIBGraphicsStateGuardian | |
| RibStuffTraverser class | RIBGraphicsStateGuardian | [friend] |
| save_frame_buffer(const RenderBuffer &buffer, ConstPointerTo< DisplayRegion > dr)=0 | GraphicsStateGuardian | [protected, pure virtual] |
| set_ambient_light(const Colorf &color) | GraphicsStateGuardian | [protected, virtual] |
| set_blend_mode(ColorWriteAttrib::Mode color_write_mode, ColorBlendAttrib::Mode color_blend_mode, TransparencyAttrib::Mode transparency_mode) | GraphicsStateGuardian | [protected, virtual] |
| set_color(const RGBColorf &color) | RIBGraphicsStateGuardian | [protected] |
| set_color_clear_value(const Colorf &value) | GraphicsStateGuardian | [virtual] |
| set_coordinate_system(CoordinateSystem cs) | GraphicsStateGuardian | [inline] |
| set_depth_clear_value(const float value) | GraphicsStateGuardian | [virtual] |
| set_lens(const Lens *lens) | GraphicsStateGuardian | [inline] |
| set_scene(SceneSetup *scene_setup) | GraphicsStateGuardian | [inline] |
| set_state(const RenderState *state) | GraphicsStateGuardian | [inline] |
| set_state_and_transform(const RenderState *state, const TransformState *transform) | GraphicsStateGuardian | [virtual] |
| set_texture_directory(const string &directory) | RIBGraphicsStateGuardian | |
| set_texture_extension(const string &extension) | RIBGraphicsStateGuardian | |
| set_transform(const TransformState *transform) | GraphicsStateGuardian | [inline] |
| slot_new_clip_plane(int plane_id) | GraphicsStateGuardian | [protected, virtual] |
| slot_new_light(int light_id) | GraphicsStateGuardian | [protected, virtual] |
| test_ref_count_integrity() const | ReferenceCount | [inline] |
| texture_to_pixel_buffer(TextureContext *, PixelBuffer *) | RIBGraphicsStateGuardian | [inline, virtual] |
| texture_to_pixel_buffer(TextureContext *, PixelBuffer *, const DisplayRegion *) | RIBGraphicsStateGuardian | [inline, virtual] |
| TextureNames typedef | RIBGraphicsStateGuardian | [protected] |
| traverse_prepared_textures(bool(*pertex_callbackfn)(TextureContext *, void *), void *callback_arg) | GraphicsStateGuardian | |
| TypedObject() | TypedObject | [inline] |
| TypedObject(const TypedObject ©) | TypedObject | [inline] |
| TypedReferenceCount() | TypedReferenceCount | [inline] |
| TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| unmark_prepared_geom(GeomContext *gc) | GraphicsStateGuardian | [protected] |
| unmark_prepared_geom_node(GeomNodeContext *gnc) | GraphicsStateGuardian | [protected] |
| unmark_prepared_texture(TextureContext *tc) | GraphicsStateGuardian | [protected] |
| unref() const | ReferenceCount | [inline] |
| wants_colors(void) const | RIBGraphicsStateGuardian | [virtual] |
| wants_normals(void) const | RIBGraphicsStateGuardian | [virtual] |
| wants_texcoords(void) const | RIBGraphicsStateGuardian | [virtual] |
| write_light_color(const Colorf &color) const | RIBGraphicsStateGuardian | [protected] |
| write_light_from(const Node *light) const | RIBGraphicsStateGuardian | [protected] |
| write_light_to(const Node *light) const | RIBGraphicsStateGuardian | [protected] |
| write_polygon(int num_verts) | RIBGraphicsStateGuardian | [protected] |
| ~GraphicsStateGuardian() | GraphicsStateGuardian | [virtual] |
| ~ReferenceCount() | ReferenceCount | [inline, protected] |
| ~TypedObject() | TypedObject | [virtual] |