_angular_forces | Physical | [protected] |
_linear_forces | Physical | [protected] |
_phys_body | Physical | [protected] |
_physical_node | Physical | [private] |
_physics_manager | Physical | [private] |
_physics_objects | Physical | [protected] |
_type_handle | Physical | [private, static] |
add_angular_force(AngularForce *f) | Physical | [inline] |
add_linear_force(LinearForce *f) | Physical | [inline] |
add_physics_object(PhysicsObject *po) | Physical | [inline] |
clear_angular_forces(void) | Physical | [inline] |
clear_linear_forces(void) | Physical | [inline] |
clear_physics_objects(void) | Physical | [inline] |
force_init_type() | Physical | [inline, virtual] |
get_angular_force(int index) const | Physical | [inline] |
get_angular_forces(void) const | Physical | [inline] |
get_class_type(void) | Physical | [inline, static] |
get_linear_force(int index) const | Physical | [inline] |
get_linear_forces(void) const | Physical | [inline] |
get_num_angular_forces(void) const | Physical | [inline] |
get_num_linear_forces(void) const | Physical | [inline] |
get_object_vector(void) const | Physical | [inline] |
get_phys_body(void) const | Physical | [inline] |
get_physical_node(void) const | Physical | [inline] |
get_physics_manager(void) const | Physical | [inline] |
get_ref_count() const | ReferenceCount | [inline] |
get_type(void) const | Physical | [inline, virtual] |
get_type_index() const | TypedObject | [inline] |
init_type(void) | Physical | [inline, static] |
is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
is_of_type(TypeHandle handle) const | TypedObject | [inline] |
operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
Physical(int ttl_objects=1, bool pre_alloc=false) | Physical | |
Physical(const Physical ©) | Physical | |
PhysicalNode class | Physical | [friend] |
PhysicsManager class | Physical | [friend] |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
remove_angular_force(AngularForce *f) | Physical | [inline] |
remove_linear_force(LinearForce *f) | Physical | [inline] |
test_ref_count_integrity() const | ReferenceCount | [inline] |
TypedObject() | TypedObject | [inline] |
TypedObject(const TypedObject ©) | TypedObject | [inline] |
TypedReferenceCount() | TypedReferenceCount | [inline] |
TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
unref() const | ReferenceCount | [inline] |
~Physical(void) | Physical | [virtual] |
~ReferenceCount() | ReferenceCount | [inline, protected] |
~TypedObject() | TypedObject | [virtual] |