| _type_handle | GraphicsStateGuardianBase | [private, static] |
| apply_material(const Material *material)=0 | GraphicsStateGuardianBase | [pure virtual] |
| apply_texture(TextureContext *tc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| begin_decal_base_first()=0 | GraphicsStateGuardianBase | [pure virtual] |
| begin_decal_base_second()=0 | GraphicsStateGuardianBase | [pure virtual] |
| begin_decal_nested()=0 | GraphicsStateGuardianBase | [pure virtual] |
| bind_light(PointLight *light, int light_id) | GraphicsStateGuardianBase | [inline, virtual] |
| bind_light(DirectionalLight *light, int light_id) | GraphicsStateGuardianBase | [inline, virtual] |
| bind_light(Spotlight *light, int light_id) | GraphicsStateGuardianBase | [inline, virtual] |
| compute_distance_to(const LPoint3f &point) const=0 | GraphicsStateGuardianBase | [pure virtual] |
| copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr)=0 | GraphicsStateGuardianBase | [pure virtual] |
| copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const RenderBuffer &rb)=0 | GraphicsStateGuardianBase | [pure virtual] |
| copy_texture(TextureContext *tc, const DisplayRegion *dr)=0 | GraphicsStateGuardianBase | [pure virtual] |
| copy_texture(TextureContext *tc, const DisplayRegion *dr, const RenderBuffer &rb)=0 | GraphicsStateGuardianBase | [pure virtual] |
| depth_offset_decals()=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_geom_node(GeomNode *node, const RenderState *state, GeomNodeContext *gnc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_line(GeomLine *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_linestrip(GeomLinestrip *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_point(GeomPoint *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_polygon(GeomPolygon *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_quad(GeomQuad *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_sphere(GeomSphere *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_sprite(GeomSprite *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_tri(GeomTri *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_trifan(GeomTrifan *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| draw_tristrip(GeomTristrip *geom, GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| finish_decal()=0 | GraphicsStateGuardianBase | [pure virtual] |
| force_init_type() | GraphicsStateGuardianBase | [inline, virtual] |
| get_class_type() | GraphicsStateGuardianBase | [inline, static] |
| get_ref_count() const | ReferenceCount | [inline] |
| get_type() const | GraphicsStateGuardianBase | [inline, virtual] |
| get_type_index() const | TypedObject | [inline] |
| init_type() | GraphicsStateGuardianBase | [inline, static] |
| is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
| is_of_type(TypeHandle handle) const | TypedObject | [inline] |
| issue_alpha_test(const AlphaTestAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_clip_plane(const ClipPlaneAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_color(const ColorAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_color_blend(const ColorBlendAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_color_scale(const ColorScaleAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_color_write(const ColorWriteAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_cull_face(const CullFaceAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_depth_offset(const DepthOffsetAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_depth_test(const DepthTestAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_depth_write(const DepthWriteAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_fog(const FogAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_light(const LightAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_material(const MaterialAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_render_mode(const RenderModeAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_stencil(const StencilAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_tex_gen(const TexGenAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_tex_matrix(const TexMatrixAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_texture(const TextureAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_texture_apply(const TextureApplyAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_transform(const TransformState *) | GraphicsStateGuardianBase | [inline, virtual] |
| issue_transparency(const TransparencyAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
| operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
| ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| prepare_geom(Geom *geom)=0 | GraphicsStateGuardianBase | [pure virtual] |
| prepare_geom_node(GeomNode *node)=0 | GraphicsStateGuardianBase | [pure virtual] |
| prepare_texture(Texture *tex)=0 | GraphicsStateGuardianBase | [pure virtual] |
| ref() const | ReferenceCount | [inline] |
| ReferenceCount() | ReferenceCount | [inline, protected] |
| ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| release_geom(GeomContext *gc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| release_geom_node(GeomNodeContext *gnc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| release_texture(TextureContext *tc)=0 | GraphicsStateGuardianBase | [pure virtual] |
| set_state_and_transform(const RenderState *state, const TransformState *transform)=0 | GraphicsStateGuardianBase | [pure virtual] |
| test_ref_count_integrity() const | ReferenceCount | [inline] |
| texture_to_pixel_buffer(TextureContext *tc, PixelBuffer *pb)=0 | GraphicsStateGuardianBase | [pure virtual] |
| texture_to_pixel_buffer(TextureContext *tc, PixelBuffer *pb, const DisplayRegion *dr)=0 | GraphicsStateGuardianBase | [pure virtual] |
| TypedObject() | TypedObject | [inline] |
| TypedObject(const TypedObject ©) | TypedObject | [inline] |
| TypedReferenceCount() | TypedReferenceCount | [inline] |
| TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| unref() const | ReferenceCount | [inline] |
| wants_colors(void) const=0 | GraphicsStateGuardianBase | [pure virtual] |
| wants_normals(void) const=0 | GraphicsStateGuardianBase | [pure virtual] |
| wants_texcoords(void) const=0 | GraphicsStateGuardianBase | [pure virtual] |
| ~ReferenceCount() | ReferenceCount | [inline, protected] |
| ~TypedObject() | TypedObject | [virtual] |