_buffer | SavedFrameBuffer | |
_display_region | SavedFrameBuffer | |
_type_handle | GLSavedFrameBuffer | [private, static] |
force_init_type() | GLSavedFrameBuffer | [inline, virtual] |
get_class_type() | GLSavedFrameBuffer | [inline, static] |
get_ref_count() const | ReferenceCount | [inline] |
get_type() const | GLSavedFrameBuffer | [inline, virtual] |
get_type_index() const | TypedObject | [inline] |
GLSavedFrameBuffer(const RenderBuffer &buffer, CPT(DisplayRegion) dr) | GLSavedFrameBuffer | [inline] |
init_type() | GLSavedFrameBuffer | [inline, static] |
is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
is_of_type(TypeHandle handle) const | TypedObject | [inline] |
operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
PT(Texture) _back_rgba | GLSavedFrameBuffer | |
PT(PixelBuffer) _depth | GLSavedFrameBuffer | |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
SavedFrameBuffer(const RenderBuffer &buffer, ConstPointerTo< DisplayRegion > dr) | SavedFrameBuffer | [inline] |
test_ref_count_integrity() const | ReferenceCount | [inline] |
TypedObject() | TypedObject | [inline] |
TypedObject(const TypedObject ©) | TypedObject | [inline] |
TypedReferenceCount() | TypedReferenceCount | [inline] |
TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
unref() const | ReferenceCount | [inline] |
~GLSavedFrameBuffer() | GLSavedFrameBuffer | [inline] |
~ReferenceCount() | ReferenceCount | [inline, protected] |
~TypedObject() | TypedObject | [virtual] |