#include <findApproxLevel.h>
Public Types | |
typedef pvector< FindApproxLevelEntry > | Vec |
Public Member Functions | |
void | add_entry (const FindApproxLevelEntry &entry) |
Adds a new entry to the level. | |
void | write (ostream &out) const |
Shows the entire contents of the level, one entry per line. | |
Public Attributes | |
Vec | _v |
It maintains the list of nodes find_approx() considers for each level of the scene graph it visits, in its breadth-first search.
Definition at line 43 of file findApproxLevel.h.
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Definition at line 49 of file findApproxLevel.h. |
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Adds a new entry to the level.
Definition at line 32 of file findApproxLevel.I. Referenced by NodePathCollection::get_path(), and NodePath::set_billboard_point_eye(). |
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Shows the entire contents of the level, one entry per line. For debugging only. Definition at line 35 of file findApproxLevel.cxx. |
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Definition at line 50 of file findApproxLevel.h. |