_active | DisplayRegion | [private] |
_b | DisplayRegion | [private] |
_camera | DisplayRegion | [private] |
_camera_node | DisplayRegion | [private] |
_cull_result | DisplayRegion | [private] |
_l | DisplayRegion | [private] |
_layer | DisplayRegion | [private] |
_lock | DisplayRegion | [private] |
_pb | DisplayRegion | [private] |
_pl | DisplayRegion | [private] |
_pr | DisplayRegion | [private] |
_pt | DisplayRegion | [private] |
_r | DisplayRegion | [private] |
_t | DisplayRegion | [private] |
ClearableRegion() | ClearableRegion | [inline] |
ClearableRegion(const ClearableRegion ©) | ClearableRegion | [inline] |
compute_pixels() | DisplayRegion | |
compute_pixels(int x_size, int y_size) | DisplayRegion | |
copy_clear_settings(const ClearableRegion ©) | ClearableRegion | [inline] |
DisplayRegion(GraphicsLayer *layer) | DisplayRegion | |
DisplayRegion(GraphicsLayer *layer, const float l, const float r, const float b, const float t) | DisplayRegion | |
DisplayRegion(int xsize, int ysize) | DisplayRegion | |
DisplayRegion(const DisplayRegion ©) | DisplayRegion | [private] |
do_compute_pixels(int x_size, int y_size) | DisplayRegion | [inline, private] |
get_bottom() const | DisplayRegion | |
get_camera() const | DisplayRegion | |
get_channel() const | DisplayRegion | |
get_class_type() | ReferenceCount | [inline, static] |
get_clear_color() const | ClearableRegion | [inline] |
get_clear_color_active() const | ClearableRegion | [inline] |
get_clear_depth() const | ClearableRegion | [inline] |
get_clear_depth_active() const | ClearableRegion | [inline] |
get_dimensions(float &l, float &r, float &b, float &t) const | DisplayRegion | |
get_layer() const | DisplayRegion | |
get_left() const | DisplayRegion | |
get_pipe() const | DisplayRegion | |
get_pixel_height() const | DisplayRegion | |
get_pixel_width() const | DisplayRegion | |
get_pixels(int &pl, int &pr, int &pb, int &pt) const | DisplayRegion | |
get_ref_count() const | ReferenceCount | [inline] |
get_region_pixels(int &xo, int &yo, int &w, int &h) const | DisplayRegion | |
get_right() const | DisplayRegion | |
get_top() const | DisplayRegion | |
get_window() const | DisplayRegion | |
GraphicsEngine class | DisplayRegion | [friend] |
GraphicsLayer class | DisplayRegion | [friend] |
init_type() | ReferenceCount | [inline, static] |
is_active() const | DisplayRegion | [inline] |
is_any_clear_active() const | ClearableRegion | [inline] |
operator=(const DisplayRegion ©) | DisplayRegion | [private] |
ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
ClearableRegion::operator=(const ClearableRegion ©) | ClearableRegion | [inline] |
output(ostream &out) const | DisplayRegion | |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
set_active(bool active) | DisplayRegion | |
set_camera(const NodePath &camera) | DisplayRegion | |
set_clear_color(const Colorf &color) | ClearableRegion | [inline] |
set_clear_color_active(bool clear_color_active) | ClearableRegion | [inline] |
set_clear_depth(float depth) | ClearableRegion | [inline] |
set_clear_depth_active(bool clear_depth_active) | ClearableRegion | [inline] |
set_dimensions(float l, float r, float b, float t) | DisplayRegion | |
test_ref_count_integrity() const | ReferenceCount | [inline] |
unref() const | ReferenceCount | [inline] |
win_display_regions_changed() | DisplayRegion | [private] |
~DisplayRegion() | DisplayRegion | |
~ReferenceCount() | ReferenceCount | [inline, protected] |