_accum_clear_value | GraphicsStateGuardian | [protected] |
_active_geom_node_pcollector | GraphicsStateGuardian | [static] |
_active_geom_pcollector | GraphicsStateGuardian | [static] |
_active_texusage_pcollector | GraphicsStateGuardian | [static] |
_actual_display_region | DXGraphicsStateGuardian8 | [protected] |
_alpha_func | DXGraphicsStateGuardian8 | [protected] |
_alpha_func_refval | DXGraphicsStateGuardian8 | [protected] |
_alpha_test_enabled | DXGraphicsStateGuardian8 | [protected] |
_bDrawPrimDoSetupVertexBuffer | DXGraphicsStateGuardian8 | [protected] |
_bDXisReady | DXGraphicsStateGuardian8 | [protected] |
_bGouraudShadingOn | DXGraphicsStateGuardian8 | [protected] |
_blend_dest_func | DXGraphicsStateGuardian8 | [protected] |
_blend_enabled | DXGraphicsStateGuardian8 | [protected] |
_blend_source_func | DXGraphicsStateGuardian8 | [protected] |
_bTransformIssued | DXGraphicsStateGuardian8 | [protected] |
_buffer_mask | GraphicsStateGuardian | [protected] |
_clear_buffer_type | GraphicsStateGuardian | [protected] |
_clip_plane_bits | DXGraphicsStateGuardian8 | [protected] |
_clip_planes_enabled | GraphicsStateGuardian | [protected] |
_clipping_enabled | DXGraphicsStateGuardian8 | [protected] |
_closing_gsg | GraphicsStateGuardian | [protected] |
_color_blend_mode | GraphicsStateGuardian | [protected] |
_color_clear_value | GraphicsStateGuardian | [protected] |
_color_material_enabled | DXGraphicsStateGuardian8 | [protected] |
_color_transform_enabled | GraphicsStateGuardian | [protected] |
_color_write_mode | GraphicsStateGuardian | [protected] |
_color_writemask | DXGraphicsStateGuardian8 | [protected] |
_coord_array | DXGraphicsStateGuardian8 | [protected] |
_coordinate_system | GraphicsStateGuardian | [protected] |
_coordindex_array | DXGraphicsStateGuardian8 | [protected] |
_cur_read_pixel_buffer | DXGraphicsStateGuardian8 | [protected] |
_curD3Dcolor | DXGraphicsStateGuardian8 | [protected] |
_CurFVFType | DXGraphicsStateGuardian8 | [protected] |
_CurPixelShader | DXGraphicsStateGuardian8 | |
_current_color_offset | GraphicsStateGuardian | [protected] |
_current_color_scale | GraphicsStateGuardian | [protected] |
_current_display_region | GraphicsStateGuardian | [protected] |
_current_fill_mode | DXGraphicsStateGuardian8 | [protected] |
_current_lens | GraphicsStateGuardian | [protected] |
_current_projection_mat | DXGraphicsStateGuardian8 | [protected] |
_CurTexAnisoDegree | DXGraphicsStateGuardian8 | [protected] |
_CurTexBlendMode | DXGraphicsStateGuardian8 | [protected] |
_CurTexMagFilter | DXGraphicsStateGuardian8 | [protected] |
_CurTexMinFilter | DXGraphicsStateGuardian8 | [protected] |
_CurTexMipFilter | DXGraphicsStateGuardian8 | [protected] |
_CurTexWrapModeU | DXGraphicsStateGuardian8 | [protected] |
_CurTexWrapModeV | DXGraphicsStateGuardian8 | [protected] |
_CurVertexShader | DXGraphicsStateGuardian8 | |
_d3dcolor_clear_value | DXGraphicsStateGuardian8 | [protected] |
_depth_clear_value | GraphicsStateGuardian | [protected] |
_depth_test_enabled | DXGraphicsStateGuardian8 | [protected] |
_depth_write_enabled | DXGraphicsStateGuardian8 | [protected] |
_display_region_stack_level | GraphicsStateGuardian | [protected] |
_dither_enabled | DXGraphicsStateGuardian8 | [protected] |
_doFogType | DXGraphicsStateGuardian8 | [protected] |
_draw_primitive_pcollector | GraphicsStateGuardian | [static] |
_fog_enabled | DXGraphicsStateGuardian8 | [protected] |
_frame_buffer_stack_level | GraphicsStateGuardian | [protected] |
_frustum_cull_transforms_pcollector | GraphicsStateGuardian | [static] |
_frustum_cull_volumes_pcollector | GraphicsStateGuardian | [static] |
_geom_nodes_pcollector | GraphicsStateGuardian | [static] |
_has_scene_graph_color | GraphicsStateGuardian | [protected] |
_index_buf | DXGraphicsStateGuardian8 | [protected] |
_last_testcooplevel_result | DXGraphicsStateGuardian8 | [protected] |
_lens_stack_level | GraphicsStateGuardian | [protected] |
_lighting_enabled | GraphicsStateGuardian | [protected] |
_line_smooth_enabled | DXGraphicsStateGuardian8 | [protected] |
_lmodel_ambient | DXGraphicsStateGuardian8 | [protected] |
_material_ambient | DXGraphicsStateGuardian8 | [protected] |
_material_diffuse | DXGraphicsStateGuardian8 | [protected] |
_material_emission | DXGraphicsStateGuardian8 | [protected] |
_material_shininess | DXGraphicsStateGuardian8 | [protected] |
_material_specular | DXGraphicsStateGuardian8 | [protected] |
_needs_reset | GraphicsStateGuardian | [protected] |
_nodes_pcollector | GraphicsStateGuardian | [static] |
_normals_enabled | GraphicsStateGuardian | [protected] |
_overlay_windows_supported | DXGraphicsStateGuardian8 | [protected] |
_pCurCoord | DXGraphicsStateGuardian8 | [protected] |
_pCurCoordIndex | DXGraphicsStateGuardian8 | [protected] |
_pCurFvfBufPtr | DXGraphicsStateGuardian8 | [protected] |
_pCurrentGeomContext | DXGraphicsStateGuardian8 | [protected] |
_pCurTexContext | DXGraphicsStateGuardian8 | [protected] |
_pCurTexCoord | DXGraphicsStateGuardian8 | [protected] |
_pCurTexCoordIndex | DXGraphicsStateGuardian8 | [protected] |
_pD3DDevice | DXGraphicsStateGuardian8 | |
_perComp | DXGraphicsStateGuardian8 | [protected] |
_perPrim | DXGraphicsStateGuardian8 | [protected] |
_perVertex | DXGraphicsStateGuardian8 | [protected] |
_pFvfBufBasePtr | DXGraphicsStateGuardian8 | [protected] |
_pGlobalTexture | DXGraphicsStateGuardian8 | |
_projection_mat_stack_count | DXGraphicsStateGuardian8 | [protected] |
_pScrn | DXGraphicsStateGuardian8 | |
_render_states_pcollector | GraphicsStateGuardian | [static] |
_render_states_unused_pcollector | GraphicsStateGuardian | [static] |
_SavedTransform | DXGraphicsStateGuardian8 | [protected] |
_scene_graph_color | GraphicsStateGuardian | [protected] |
_scene_graph_color_D3DCOLOR | DXGraphicsStateGuardian8 | [protected] |
_scene_graph_color_stale | GraphicsStateGuardian | [protected] |
_scene_setup | GraphicsStateGuardian | [protected] |
_set_state_pcollector | GraphicsStateGuardian | [static] |
_state | GraphicsStateGuardian | [protected] |
_state_changes_pcollector | GraphicsStateGuardian | [static] |
_stencil_clear_value | GraphicsStateGuardian | [protected] |
_stencil_test_enabled | DXGraphicsStateGuardian8 | [protected] |
_texcoord_array | DXGraphicsStateGuardian8 | [protected] |
_texcoordindex_array | DXGraphicsStateGuardian8 | [protected] |
_texmgrmem_resident_pcollector | GraphicsStateGuardian | [static] |
_texmgrmem_total_pcollector | GraphicsStateGuardian | [static] |
_texture_state_pcollector | GraphicsStateGuardian | [static] |
_texturing_enabled | DXGraphicsStateGuardian8 | [protected] |
_total_geom_node_pcollector | GraphicsStateGuardian | [static] |
_total_geom_pcollector | GraphicsStateGuardian | [static] |
_total_texmem_pcollector | GraphicsStateGuardian | [static] |
_total_texusage_pcollector | GraphicsStateGuardian | [static] |
_transform | GraphicsStateGuardian | [protected] |
_transform_state_pcollector | GraphicsStateGuardian | [static] |
_transform_states_pcollector | GraphicsStateGuardian | [static] |
_transform_states_unused_pcollector | GraphicsStateGuardian | [static] |
_transparency_mode | GraphicsStateGuardian | [protected] |
_type_handle | DXGraphicsStateGuardian8 | [private, static] |
_used_texmem_pcollector | GraphicsStateGuardian | [static] |
_vertex_colors_enabled | GraphicsStateGuardian | [protected] |
_vertices_other_pcollector | GraphicsStateGuardian | [static] |
_vertices_pcollector | GraphicsStateGuardian | [static] |
_vertices_tri_pcollector | GraphicsStateGuardian | [static] |
_vertices_trifan_pcollector | GraphicsStateGuardian | [static] |
_vertices_tristrip_pcollector | GraphicsStateGuardian | [static] |
add_to_FVFBuf(void *data, size_t bytes) | DXGraphicsStateGuardian8 | [inline, protected] |
add_to_geom_node_record(GeomNodeContext *) | GraphicsStateGuardian | [inline, protected] |
add_to_geom_record(GeomContext *) | GraphicsStateGuardian | [inline, protected] |
add_to_texture_record(TextureContext *) | GraphicsStateGuardian | [inline, protected] |
apply_fog(Fog *fog) | DXGraphicsStateGuardian8 | [virtual] |
apply_material(const Material *material) | DXGraphicsStateGuardian8 | [virtual] |
apply_texture(TextureContext *tc) | DXGraphicsStateGuardian8 | [virtual] |
begin_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
begin_bind_lights() | GraphicsStateGuardian | [protected, virtual] |
begin_decal_base_first() | GraphicsStateGuardian | [virtual] |
begin_decal_base_second() | GraphicsStateGuardian | [virtual] |
begin_decal_nested() | GraphicsStateGuardian | [virtual] |
begin_frame() | DXGraphicsStateGuardian8 | [virtual] |
begin_scene() | DXGraphicsStateGuardian8 | [virtual] |
bind_clip_plane(PlaneNode *plane, int plane_id) | DXGraphicsStateGuardian8 | [protected, virtual] |
bind_light(PointLight *light, int light_id) | DXGraphicsStateGuardian8 | [virtual] |
bind_light(DirectionalLight *light, int light_id) | DXGraphicsStateGuardian8 | [virtual] |
bind_light(Spotlight *light, int light_id) | DXGraphicsStateGuardian8 | [virtual] |
call_dxAlphaFunc(D3DCMPFUNC func, float refval) | DXGraphicsStateGuardian8 | [inline, protected] |
call_dxBlendFunc(D3DBLEND sfunc, D3DBLEND dfunc) | DXGraphicsStateGuardian8 | [inline, protected] |
call_dxLightModelAmbient(const Colorf &color) | DXGraphicsStateGuardian8 | [inline, protected] |
CheckCooperativeLevel(bool bDoReactivateWindow=false) | DXGraphicsStateGuardian8 | |
ci | DXGraphicsStateGuardian8 | [protected] |
clear(ClearableRegion *clearable) | GraphicsStateGuardian | |
clear(DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
close_gsg() | GraphicsStateGuardian | [protected, virtual] |
ColorTransform enum name | GraphicsStateGuardian | [protected] |
compute_distance_to(const LPoint3f &point) const | DXGraphicsStateGuardian8 | [inline, virtual] |
copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr) | DXGraphicsStateGuardian8 | [virtual] |
copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [virtual] |
copy_texture(TextureContext *tc, const DisplayRegion *dr) | DXGraphicsStateGuardian8 | [virtual] |
copy_texture(TextureContext *tc, const DisplayRegion *dr, const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [virtual] |
CT_offset enum value | GraphicsStateGuardian | [protected] |
CT_scale enum value | GraphicsStateGuardian | [protected] |
DeleteAllDeviceObjects(void) | DXGraphicsStateGuardian8 | [protected] |
depth_offset_decals() | DXGraphicsStateGuardian8 | [virtual] |
do_clear(const RenderBuffer &buffer) | DXGraphicsStateGuardian8 | [virtual] |
draw_geom_node(GeomNode *node, const RenderState *state, GeomNodeContext *gnc) | DXGraphicsStateGuardian8 | [virtual] |
draw_line(GeomLine *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_linestrip(GeomLinestrip *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_linestrip_base(Geom *geom, GeomContext *gc, bool bConnectEnds) | DXGraphicsStateGuardian8 | |
draw_multitri(Geom *geom, D3DPRIMITIVETYPE tri_id) | DXGraphicsStateGuardian8 | [protected] |
draw_point(GeomPoint *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_polygon(GeomPolygon *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_prim_inner_loop(int nVerts, const Geom *geom, ushort perFlags) | DXGraphicsStateGuardian8 | [protected] |
draw_prim_inner_loop_coordtexonly(int nVerts, const Geom *geom) | DXGraphicsStateGuardian8 | [protected] |
draw_prim_setup(const Geom *geom) | DXGraphicsStateGuardian8 | [protected] |
draw_quad(GeomQuad *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_sphere(GeomSphere *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_sprite(GeomSprite *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_tri(GeomTri *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_trifan(GeomTrifan *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
draw_tristrip(GeomTristrip *geom, GeomContext *gc) | DXGraphicsStateGuardian8 | [virtual] |
dx_cleanup(bool bRestoreDisplayMode, bool bAtExitFnCalled) | DXGraphicsStateGuardian8 | |
dx_init(void) | DXGraphicsStateGuardian8 | |
DXGraphicsStateGuardian8(const FrameBufferProperties &properties) | DXGraphicsStateGuardian8 | |
DXGraphicsStateGuardian8::SetTextureBlendMode(TextureApplyAttrib::Mode TexBlendMode, bool bJustEnable) | DXGraphicsStateGuardian8 | |
DxgsgFogType enum name | DXGraphicsStateGuardian8 | [protected] |
DXTextureContext8 class | DXGraphicsStateGuardian8 | [friend] |
enable_alpha_test(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_blend(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_clip_plane(int plane_id, bool enable) | DXGraphicsStateGuardian8 | [protected, virtual] |
enable_clip_planes(bool enable) | GraphicsStateGuardian | [protected, virtual] |
enable_color_material(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_dither(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_fog(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_gouraud_shading(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_light(int light_id, bool enable) | DXGraphicsStateGuardian8 | [protected, virtual] |
enable_lighting(bool enable) | DXGraphicsStateGuardian8 | [protected, virtual] |
enable_line_smooth(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_normals(bool val) | GraphicsStateGuardian | [inline] |
enable_point_smooth(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_primitive_clipping(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_stencil_test(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_texturing(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
enable_zwritemask(bool val) | DXGraphicsStateGuardian8 | [inline, protected] |
end_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
end_bind_lights() | GraphicsStateGuardian | [protected, virtual] |
end_frame() | DXGraphicsStateGuardian8 | [virtual] |
end_scene() | DXGraphicsStateGuardian8 | [virtual] |
finish_decal() | GraphicsStateGuardian | [virtual] |
force_init_type() | DXGraphicsStateGuardian8 | [inline, virtual] |
free_d3d_device(void) | DXGraphicsStateGuardian8 | [protected] |
free_nondx_resources() | DXGraphicsStateGuardian8 | [protected] |
free_pointers() | GraphicsStateGuardian | [protected, virtual] |
GenerateSphere(void *pVertexSpace, DWORD dwVertSpaceByteSize, void *pIndexSpace, DWORD dwIndexSpaceByteSize, D3DXVECTOR3 *pCenter, float fRadius, DWORD wNumRings, DWORD wNumSections, float sx, float sy, float sz, DWORD *pNumVertices, DWORD *pNumTris, DWORD fvfFlags, DWORD dwVertSize) | DXGraphicsStateGuardian8 | [protected] |
get_class_type(void) | DXGraphicsStateGuardian8 | [static] |
get_clip_plane(int plane_id) const | GraphicsStateGuardian | [inline, protected] |
get_coordinate_system() const | GraphicsStateGuardian | [inline] |
get_current_display_region(void) const | GraphicsStateGuardian | [inline] |
get_current_lens() const | GraphicsStateGuardian | [inline] |
get_fog_mode_type(Fog::Mode m) const | DXGraphicsStateGuardian8 | [inline, protected] |
get_internal_coordinate_system() const | DXGraphicsStateGuardian8 | [virtual] |
get_light(int light_id) const | GraphicsStateGuardian | [inline, protected] |
get_pipe() const | GraphicsStateGuardian | [inline] |
get_properties() const | GraphicsStateGuardian | [inline] |
get_ref_count() const | ReferenceCount | [inline] |
get_render_buffer(int buffer_type) | GraphicsStateGuardian | |
get_scene() const | GraphicsStateGuardian | [inline] |
get_texture_wrap_mode(Texture::WrapMode wm) const | DXGraphicsStateGuardian8 | [inline, protected] |
get_threading_model() const | GraphicsStateGuardian | [inline] |
get_type(void) const | DXGraphicsStateGuardian8 | [virtual] |
get_type_index() const | TypedObject | [inline] |
get_unclipped_state() | GraphicsStateGuardian | [protected, static] |
get_unlit_state() | GraphicsStateGuardian | [protected, static] |
get_untextured_state() | GraphicsStateGuardian | [protected, static] |
GetDXReady(void) | DXGraphicsStateGuardian8 | [inline] |
GraphicsStateGuardian(const FrameBufferProperties &properties) | GraphicsStateGuardian | |
init_frame_pstats() | GraphicsStateGuardian | [inline, protected] |
init_shader(ShaderType stype, DXShaderHandle &hShader, string *pFname) | DXGraphicsStateGuardian8 | |
init_type(void) | DXGraphicsStateGuardian8 | [static] |
is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
is_of_type(TypeHandle handle) const | TypedObject | [inline] |
issue_alpha_test(const AlphaTestAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_clip_plane(const ClipPlaneAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color(const ColorAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color_blend(const ColorBlendAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color_scale(const ColorScaleAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color_write(const ColorWriteAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_cull_face(const CullFaceAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_depth_offset(const DepthOffsetAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_depth_test(const DepthTestAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_depth_write(const DepthWriteAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_fog(const FogAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_light(const LightAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_material(const MaterialAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_render_mode(const RenderModeAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_stencil(const StencilAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
issue_tex_gen(const TexGenAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
issue_tex_matrix(const TexMatrixAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_texture(const TextureAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_texture_apply(const TextureApplyAttrib *attrib) | DXGraphicsStateGuardian8 | [virtual] |
issue_transform(const TransformState *transform) | DXGraphicsStateGuardian8 | [virtual] |
issue_transparency(const TransparencyAttrib *attrib) | GraphicsStateGuardian | [virtual] |
make_DXGraphicsStateGuardian8(const FactoryParams ¶ms) | DXGraphicsStateGuardian8 | [static] |
mark_prepared_geom(GeomContext *gc) | GraphicsStateGuardian | [protected] |
mark_prepared_geom_node(GeomNodeContext *gnc) | GraphicsStateGuardian | [protected] |
mark_prepared_texture(TextureContext *tc) | GraphicsStateGuardian | [protected] |
modify_state(const RenderState *state) | GraphicsStateGuardian | [inline] |
ni | DXGraphicsStateGuardian8 | [protected] |
None enum value | DXGraphicsStateGuardian8 | [protected] |
operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
p_normal | DXGraphicsStateGuardian8 | [protected] |
p_texcoord | DXGraphicsStateGuardian8 | [protected] |
PerPixelFog enum value | DXGraphicsStateGuardian8 | [protected] |
PerVertexFog enum value | DXGraphicsStateGuardian8 | [protected] |
pop_display_region(DisplayRegionStack &node) | GraphicsStateGuardian | [inline] |
pop_frame_buffer(FrameBufferStack &node) | GraphicsStateGuardian | [inline] |
pop_lens(LensStack &stack) | GraphicsStateGuardian | [inline] |
prepare_display_region() | DXGraphicsStateGuardian8 | [virtual] |
prepare_geom(Geom *geom) | GraphicsStateGuardian | [virtual] |
prepare_geom_node(GeomNode *node) | DXGraphicsStateGuardian8 | [virtual] |
prepare_lens() | DXGraphicsStateGuardian8 | [virtual] |
prepare_texture(Texture *tex) | DXGraphicsStateGuardian8 | [virtual] |
push_display_region(const DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
push_frame_buffer(const RenderBuffer &buffer, const DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
push_lens(const Lens *lens) | GraphicsStateGuardian | [inline] |
read_pixel_shader(string &filename) | DXGraphicsStateGuardian8 | |
read_vertex_shader(string &filename) | DXGraphicsStateGuardian8 | |
record_state_change(TypeHandle) | GraphicsStateGuardian | [inline, protected] |
RecreateAllDeviceObjects(void) | DXGraphicsStateGuardian8 | [protected] |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
release_all_geoms() | GraphicsStateGuardian | |
release_all_textures() | GraphicsStateGuardian | |
release_geom(GeomContext *gc) | GraphicsStateGuardian | [virtual] |
release_geom_node(GeomNodeContext *gnc) | DXGraphicsStateGuardian8 | [virtual] |
release_texture(TextureContext *tc) | DXGraphicsStateGuardian8 | [virtual] |
ReleaseAllDeviceObjects(void) | DXGraphicsStateGuardian8 | [protected] |
report_texmgr_stats() | DXGraphicsStateGuardian8 | [protected] |
reset() | DXGraphicsStateGuardian8 | [virtual] |
reset_d3d_device(D3DPRESENT_PARAMETERS *pPresParams) | DXGraphicsStateGuardian8 | |
reset_if_new() | GraphicsStateGuardian | [inline] |
reset_panda_gsg(void) | DXGraphicsStateGuardian8 | |
restore_frame_buffer(SavedFrameBuffer *frame_buffer) | DXGraphicsStateGuardian8 | [protected, virtual] |
save_frame_buffer(const RenderBuffer &buffer, ConstPointerTo< DisplayRegion > dr) | DXGraphicsStateGuardian8 | [protected, virtual] |
set_ambient_light(const Colorf &color) | DXGraphicsStateGuardian8 | [protected, virtual] |
set_blend_mode(ColorWriteAttrib::Mode color_write_mode, ColorBlendAttrib::Mode color_blend_mode, TransparencyAttrib::Mode transparency_mode) | DXGraphicsStateGuardian8 | [protected, virtual] |
set_color_clear_value(const Colorf &value) | DXGraphicsStateGuardian8 | [virtual] |
set_color_writemask(UINT color_writemask) | DXGraphicsStateGuardian8 | [inline, protected] |
set_context(DXScreenData *pNewContextData) | DXGraphicsStateGuardian8 | |
set_coordinate_system(CoordinateSystem cs) | GraphicsStateGuardian | [inline] |
set_depth_clear_value(const float value) | GraphicsStateGuardian | [virtual] |
set_draw_buffer(const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [protected] |
set_lens(const Lens *lens) | GraphicsStateGuardian | [inline] |
set_read_buffer(const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [protected] |
set_scene(SceneSetup *scene_setup) | GraphicsStateGuardian | [inline] |
set_state(const RenderState *state) | GraphicsStateGuardian | [inline] |
set_state_and_transform(const RenderState *state, const TransformState *transform) | GraphicsStateGuardian | [virtual] |
set_transform(const TransformState *transform) | GraphicsStateGuardian | [inline] |
set_vertex_format(DWORD NewFvfType) | DXGraphicsStateGuardian8 | [inline, protected] |
SetDXReady(bool status) | DXGraphicsStateGuardian8 | [inline] |
show_frame(bool bNoNewFrameDrawn=false) | DXGraphicsStateGuardian8 | |
slot_new_clip_plane(int plane_id) | DXGraphicsStateGuardian8 | [protected, virtual] |
slot_new_light(int light_id) | GraphicsStateGuardian | [protected, virtual] |
support_overlay_window(bool flag) | DXGraphicsStateGuardian8 | |
test_ref_count_integrity() const | ReferenceCount | [inline] |
texture_to_pixel_buffer(TextureContext *tc, PixelBuffer *pb) | DXGraphicsStateGuardian8 | [virtual] |
texture_to_pixel_buffer(TextureContext *tc, PixelBuffer *pb, const DisplayRegion *dr) | DXGraphicsStateGuardian8 | [virtual] |
ti | DXGraphicsStateGuardian8 | [protected] |
transform_color(Colorf &InColor, D3DCOLOR &OutColor) | DXGraphicsStateGuardian8 | [inline, protected] |
traverse_prepared_textures(bool(*pertex_callbackfn)(TextureContext *, void *), void *callback_arg) | GraphicsStateGuardian | |
TypedObject() | TypedObject | [inline] |
TypedObject(const TypedObject ©) | TypedObject | [inline] |
TypedReferenceCount() | TypedReferenceCount | [inline] |
TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
unmark_prepared_geom(GeomContext *gc) | GraphicsStateGuardian | [protected] |
unmark_prepared_geom_node(GeomNodeContext *gnc) | GraphicsStateGuardian | [protected] |
unmark_prepared_texture(TextureContext *tc) | GraphicsStateGuardian | [protected] |
unref() const | ReferenceCount | [inline] |
vi | DXGraphicsStateGuardian8 | [protected] |
wants_colors() const | GraphicsStateGuardian | [virtual] |
wants_normals(void) const | DXGraphicsStateGuardian8 | [virtual] |
wants_texcoords(void) const | DXGraphicsStateGuardian8 | [virtual] |
wdxGraphicsPipe8 class | DXGraphicsStateGuardian8 | [friend] |
wdxGraphicsWindow8 class | DXGraphicsStateGuardian8 | [friend] |
wdxGraphicsWindowGroup8 class | DXGraphicsStateGuardian8 | [friend] |
~DXGraphicsStateGuardian8() | DXGraphicsStateGuardian8 | |
~GraphicsStateGuardian() | GraphicsStateGuardian | [virtual] |
~ReferenceCount() | ReferenceCount | [inline, protected] |
~TypedObject() | TypedObject | [virtual] |