| _flags | CollisionEntry | [private] |
| _from | CollisionEntry | [private] |
| _from_depth | CollisionEntry | [private] |
| _from_node | CollisionEntry | [private] |
| _from_space | CollisionEntry | [private] |
| _from_surface_normal | CollisionEntry | [private] |
| _from_velocity | CollisionEntry | [private] |
| _into | CollisionEntry | [private] |
| _into_depth | CollisionEntry | [private] |
| _into_intersection_point | CollisionEntry | [private] |
| _into_node | CollisionEntry | [private] |
| _into_node_path | CollisionEntry | [private] |
| _into_space | CollisionEntry | [private] |
| _into_surface_normal | CollisionEntry | [private] |
| _inv_wrt_space | CollisionEntry | [private] |
| _type_handle | CollisionEntry | [private, static] |
| _wrt_space | CollisionEntry | [private] |
| CollisionEntry() | CollisionEntry | [inline] |
| CollisionEntry(const CollisionEntry ©) | CollisionEntry | |
| CollisionTraverser class | CollisionEntry | [friend] |
| compute_from_surface_normal() | CollisionEntry | [private] |
| F_has_from_depth enum value | CollisionEntry | [private] |
| F_has_from_surface_normal enum value | CollisionEntry | [private] |
| F_has_from_velocity enum value | CollisionEntry | [private] |
| F_has_into_depth enum value | CollisionEntry | [private] |
| F_has_into_intersection_point enum value | CollisionEntry | [private] |
| F_has_into_surface_normal enum value | CollisionEntry | [private] |
| Flags enum name | CollisionEntry | [private] |
| force_init_type() | CollisionEntry | [inline, virtual] |
| get_class_type() | CollisionEntry | [inline, static] |
| get_from() const | CollisionEntry | [inline] |
| get_from_depth() const | CollisionEntry | [inline] |
| get_from_intersection_point() const | CollisionEntry | [inline] |
| get_from_node() const | CollisionEntry | [inline] |
| get_from_space() const | CollisionEntry | [inline] |
| get_from_surface_normal() const | CollisionEntry | [inline] |
| get_from_velocity() const | CollisionEntry | [inline] |
| get_into() const | CollisionEntry | [inline] |
| get_into_depth() const | CollisionEntry | [inline] |
| get_into_intersection_point() const | CollisionEntry | [inline] |
| get_into_node() const | CollisionEntry | [inline] |
| get_into_node_path() const | CollisionEntry | [inline] |
| get_into_space() const | CollisionEntry | [inline] |
| get_into_surface_normal() const | CollisionEntry | [inline] |
| get_inv_wrt_space() const | CollisionEntry | [inline] |
| get_ref_count() const | ReferenceCount | [inline] |
| get_type() const | CollisionEntry | [inline, virtual] |
| get_type_index() const | TypedObject | [inline] |
| get_wrt_space() const | CollisionEntry | [inline] |
| has_from_depth() const | CollisionEntry | [inline] |
| has_from_intersection_point() const | CollisionEntry | [inline] |
| has_from_surface_normal() const | CollisionEntry | [inline] |
| has_from_velocity() const | CollisionEntry | [inline] |
| has_into() const | CollisionEntry | [inline] |
| has_into_depth() const | CollisionEntry | [inline] |
| has_into_intersection_point() const | CollisionEntry | [inline] |
| has_into_surface_normal() const | CollisionEntry | [inline] |
| init_type() | CollisionEntry | [inline, static] |
| is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
| is_of_type(TypeHandle handle) const | TypedObject | [inline] |
| operator=(const CollisionEntry ©) | CollisionEntry | |
| TypedReferenceCount::operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| TypedReferenceCount::TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
| ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| ref() const | ReferenceCount | [inline] |
| ReferenceCount() | ReferenceCount | [inline, protected] |
| ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| set_from_depth(float depth) | CollisionEntry | [inline] |
| set_from_surface_normal(const LVector3f &normal) | CollisionEntry | [inline] |
| set_from_velocity(const LVector3f &vel) | CollisionEntry | [inline] |
| set_into_depth(float depth) | CollisionEntry | [inline] |
| set_into_intersection_point(const LPoint3f &point) | CollisionEntry | [inline] |
| set_into_surface_normal(const LVector3f &normal) | CollisionEntry | [inline] |
| test_intersection(CollisionHandler *record, const CollisionTraverser *trav) const | CollisionEntry | [inline, private] |
| test_ref_count_integrity() const | ReferenceCount | [inline] |
| TypedObject() | TypedObject | [inline] |
| TypedObject(const TypedObject ©) | TypedObject | [inline] |
| TypedReferenceCount() | TypedReferenceCount | [inline] |
| TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| unref() const | ReferenceCount | [inline] |
| ~ReferenceCount() | ReferenceCount | [inline, protected] |
| ~TypedObject() | TypedObject | [virtual] |