_accum_clear_value | GraphicsStateGuardian | [protected] |
_active_geom_node_pcollector | GraphicsStateGuardian | [static] |
_active_geom_pcollector | GraphicsStateGuardian | [static] |
_active_texusage_pcollector | GraphicsStateGuardian | [static] |
_actual_display_region | CRGraphicsStateGuardian | [protected] |
_alpha_func | CRGraphicsStateGuardian | [protected] |
_alpha_func_ref | CRGraphicsStateGuardian | [protected] |
_alpha_test_enabled | CRGraphicsStateGuardian | [protected] |
_available_clip_plane_ids | CRGraphicsStateGuardian | [protected] |
_blend_dest_func | CRGraphicsStateGuardian | [protected] |
_blend_enabled | CRGraphicsStateGuardian | [protected] |
_blend_source_func | CRGraphicsStateGuardian | [protected] |
_buffer_mask | GraphicsStateGuardian | [protected] |
_clear_accum_alpha | CRGraphicsStateGuardian | [protected] |
_clear_accum_blue | CRGraphicsStateGuardian | [protected] |
_clear_accum_green | CRGraphicsStateGuardian | [protected] |
_clear_accum_red | CRGraphicsStateGuardian | [protected] |
_clear_buffer_type | GraphicsStateGuardian | [protected] |
_clear_color_alpha | CRGraphicsStateGuardian | [protected] |
_clear_color_blue | CRGraphicsStateGuardian | [protected] |
_clear_color_green | CRGraphicsStateGuardian | [protected] |
_clear_color_red | CRGraphicsStateGuardian | [protected] |
_clear_depth | CRGraphicsStateGuardian | [protected] |
_clear_stencil | CRGraphicsStateGuardian | [protected] |
_clip_plane_enabled | CRGraphicsStateGuardian | [protected] |
_clip_planes_enabled | GraphicsStateGuardian | [protected] |
_closing_gsg | GraphicsStateGuardian | [protected] |
_color_blend_mode | GraphicsStateGuardian | [protected] |
_color_clear_value | GraphicsStateGuardian | [protected] |
_color_transform_enabled | GraphicsStateGuardian | [protected] |
_color_write_mode | GraphicsStateGuardian | [protected] |
_coordinate_system | GraphicsStateGuardian | [protected] |
_cur_clip_plane_enabled | CRGraphicsStateGuardian | [protected] |
_cur_clip_plane_id | CRGraphicsStateGuardian | [protected] |
_cur_light_id | CRGraphicsStateGuardian | [protected] |
_current_color_offset | GraphicsStateGuardian | [protected] |
_current_color_scale | GraphicsStateGuardian | [protected] |
_current_display_region | GraphicsStateGuardian | [protected] |
_current_lens | GraphicsStateGuardian | [protected] |
_current_projection_mat | CRGraphicsStateGuardian | [protected] |
_decal_level | CRGraphicsStateGuardian | [protected] |
_depth_clear_value | GraphicsStateGuardian | [protected] |
_depth_mask | CRGraphicsStateGuardian | [protected] |
_depth_test_enabled | CRGraphicsStateGuardian | [protected] |
_display_region_stack_level | GraphicsStateGuardian | [protected] |
_dither_enabled | CRGraphicsStateGuardian | [protected] |
_dithering_enabled | CRGraphicsStateGuardian | [protected] |
_draw_buffer_mode | CRGraphicsStateGuardian | [protected] |
_draw_primitive_pcollector | GraphicsStateGuardian | [static] |
_fog_color | CRGraphicsStateGuardian | [protected] |
_fog_density | CRGraphicsStateGuardian | [protected] |
_fog_enabled | CRGraphicsStateGuardian | [protected] |
_fog_end | CRGraphicsStateGuardian | [protected] |
_fog_mode | CRGraphicsStateGuardian | [protected] |
_fog_start | CRGraphicsStateGuardian | [protected] |
_frame_buffer_stack_level | GraphicsStateGuardian | [protected] |
_frustum_cull_transforms_pcollector | GraphicsStateGuardian | [static] |
_frustum_cull_volumes_pcollector | GraphicsStateGuardian | [static] |
_geom_nodes_pcollector | GraphicsStateGuardian | [static] |
_has_scene_graph_color | GraphicsStateGuardian | [protected] |
_lens_stack_level | GraphicsStateGuardian | [protected] |
_lighting_enabled | GraphicsStateGuardian | [protected] |
_line_smooth_enabled | CRGraphicsStateGuardian | [protected] |
_line_width | CRGraphicsStateGuardian | [protected] |
_lmodel_local | CRGraphicsStateGuardian | [protected] |
_lmodel_twoside | CRGraphicsStateGuardian | [protected] |
_material_ambient | CRGraphicsStateGuardian | [protected] |
_material_diffuse | CRGraphicsStateGuardian | [protected] |
_material_emission | CRGraphicsStateGuardian | [protected] |
_material_shininess | CRGraphicsStateGuardian | [protected] |
_material_specular | CRGraphicsStateGuardian | [protected] |
_max_clip_planes | CRGraphicsStateGuardian | [protected] |
_multisample_alpha_mask_enabled | CRGraphicsStateGuardian | [protected] |
_multisample_alpha_one_enabled | CRGraphicsStateGuardian | [protected] |
_multisample_enabled | CRGraphicsStateGuardian | [protected] |
_needs_reset | GraphicsStateGuardian | [protected] |
_nodes_pcollector | GraphicsStateGuardian | [static] |
_normals_enabled | GraphicsStateGuardian | [protected] |
_pack_alignment | CRGraphicsStateGuardian | [protected] |
_pass_number | CRGraphicsStateGuardian | [protected] |
_point_size | CRGraphicsStateGuardian | [protected] |
_point_smooth_enabled | CRGraphicsStateGuardian | [protected] |
_polygon_mode | CRGraphicsStateGuardian | [protected] |
_polygon_offset_enabled | CRGraphicsStateGuardian | [protected] |
_projection_mat_stack_count | CRGraphicsStateGuardian | [protected] |
_read_buffer_mode | CRGraphicsStateGuardian | [protected] |
_render_states_pcollector | GraphicsStateGuardian | [static] |
_render_states_unused_pcollector | GraphicsStateGuardian | [static] |
_scene_graph_color | GraphicsStateGuardian | [protected] |
_scene_graph_color_stale | GraphicsStateGuardian | [protected] |
_scene_setup | GraphicsStateGuardian | [protected] |
_scissor_enabled | CRGraphicsStateGuardian | [protected] |
_scissor_height | CRGraphicsStateGuardian | [protected] |
_scissor_width | CRGraphicsStateGuardian | [protected] |
_scissor_x | CRGraphicsStateGuardian | [protected] |
_scissor_y | CRGraphicsStateGuardian | [protected] |
_set_state_pcollector | GraphicsStateGuardian | [static] |
_shade_model_mode | CRGraphicsStateGuardian | [protected] |
_state | GraphicsStateGuardian | [protected] |
_state_changes_pcollector | GraphicsStateGuardian | [static] |
_stencil_clear_value | GraphicsStateGuardian | [protected] |
_stencil_func | CRGraphicsStateGuardian | [protected] |
_stencil_op | CRGraphicsStateGuardian | [protected] |
_stencil_test_enabled | CRGraphicsStateGuardian | [protected] |
_texmgrmem_resident_pcollector | GraphicsStateGuardian | [static] |
_texmgrmem_total_pcollector | GraphicsStateGuardian | [static] |
_texture_state_pcollector | GraphicsStateGuardian | [static] |
_texturing_enabled | CRGraphicsStateGuardian | [protected] |
_total_geom_node_pcollector | GraphicsStateGuardian | [static] |
_total_geom_pcollector | GraphicsStateGuardian | [static] |
_total_texmem_pcollector | GraphicsStateGuardian | [static] |
_total_texusage_pcollector | GraphicsStateGuardian | [static] |
_transform | GraphicsStateGuardian | [protected] |
_transform_state_pcollector | GraphicsStateGuardian | [static] |
_transform_states_pcollector | GraphicsStateGuardian | [static] |
_transform_states_unused_pcollector | GraphicsStateGuardian | [static] |
_transparency_mode | GraphicsStateGuardian | [protected] |
_type_handle | CRGraphicsStateGuardian | [private, static] |
_unpack_alignment | CRGraphicsStateGuardian | [protected] |
_used_texmem_pcollector | GraphicsStateGuardian | [static] |
_vertex_colors_enabled | GraphicsStateGuardian | [protected] |
_vertices_display_list_pcollector | CRGraphicsStateGuardian | [static] |
_vertices_other_pcollector | GraphicsStateGuardian | [static] |
_vertices_pcollector | GraphicsStateGuardian | [static] |
_vertices_tri_pcollector | GraphicsStateGuardian | [static] |
_vertices_trifan_pcollector | GraphicsStateGuardian | [static] |
_vertices_tristrip_pcollector | GraphicsStateGuardian | [static] |
_viewport_height | CRGraphicsStateGuardian | [protected] |
_viewport_width | CRGraphicsStateGuardian | [protected] |
_viewport_x | CRGraphicsStateGuardian | [protected] |
_viewport_y | CRGraphicsStateGuardian | [protected] |
activate() | CRGraphicsStateGuardian | [inline, protected] |
add_to_geom_node_record(GeomNodeContext *) | GraphicsStateGuardian | [inline, protected] |
add_to_geom_record(GeomContext *) | GraphicsStateGuardian | [inline, protected] |
add_to_texture_record(TextureContext *) | GraphicsStateGuardian | [inline, protected] |
apply_fog(Fog *fog) | CRGraphicsStateGuardian | |
apply_material(const Material *material) | CRGraphicsStateGuardian | [virtual] |
apply_texture(TextureContext *tc) | CRGraphicsStateGuardian | [virtual] |
apply_texture_immediate(Texture *tex) | CRGraphicsStateGuardian | [protected] |
begin_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
begin_bind_lights() | CRGraphicsStateGuardian | [protected, virtual] |
begin_decal_base_first() | GraphicsStateGuardian | [virtual] |
begin_decal_base_second() | GraphicsStateGuardian | [virtual] |
begin_decal_nested() | GraphicsStateGuardian | [virtual] |
begin_frame() | GraphicsStateGuardian | [virtual] |
begin_scene() | GraphicsStateGuardian | [virtual] |
bind_clip_plane(PlaneNode *plane, int pane_id) | GraphicsStateGuardian | [protected, virtual] |
bind_light(PointLight *light, int light_id) | CRGraphicsStateGuardian | [virtual] |
bind_light(DirectionalLight *light, int light_id) | CRGraphicsStateGuardian | [virtual] |
bind_light(Spotlight *light, int light_id) | CRGraphicsStateGuardian | [virtual] |
bind_texture(TextureContext *tc) | CRGraphicsStateGuardian | [protected] |
build_phony_mipmap_level(int level, int xsize, int ysize) | CRGraphicsStateGuardian | [protected] |
build_phony_mipmaps(Texture *tex) | CRGraphicsStateGuardian | [protected] |
call_glAlphaFunc(GLenum func, GLclampf ref) | CRGraphicsStateGuardian | [inline, protected] |
call_glBlendFunc(GLenum sfunc, GLenum dfunc) | CRGraphicsStateGuardian | [inline, protected] |
call_glClearAccum(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | CRGraphicsStateGuardian | [inline, protected] |
call_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | CRGraphicsStateGuardian | [inline, protected] |
call_glClearDepth(GLclampd depth) | CRGraphicsStateGuardian | [inline, protected] |
call_glClearStencil(GLint s) | CRGraphicsStateGuardian | [inline, protected] |
call_glClipPlane(GLenum plane, const double equation[4]) | CRGraphicsStateGuardian | [inline, protected] |
call_glCullFace(GLenum mode) | CRGraphicsStateGuardian | [inline, protected] |
call_glDrawBuffer(GLenum mode) | CRGraphicsStateGuardian | [inline, protected] |
call_glFogColor(const Colorf &color) | CRGraphicsStateGuardian | [inline, protected] |
call_glFogDensity(GLfloat density) | CRGraphicsStateGuardian | [inline, protected] |
call_glFogEnd(GLfloat end) | CRGraphicsStateGuardian | [inline, protected] |
call_glFogMode(GLint mode) | CRGraphicsStateGuardian | [inline, protected] |
call_glFogStart(GLfloat start) | CRGraphicsStateGuardian | [inline, protected] |
call_glLightModelLocal(GLboolean local) | CRGraphicsStateGuardian | [inline, protected] |
call_glLightModelTwoSide(GLboolean twoside) | CRGraphicsStateGuardian | [inline, protected] |
call_glLineWidth(GLfloat width) | CRGraphicsStateGuardian | [inline, protected] |
call_glPointSize(GLfloat size) | CRGraphicsStateGuardian | [inline, protected] |
call_glPolygonMode(GLenum mode) | CRGraphicsStateGuardian | [inline, protected] |
call_glReadBuffer(GLenum mode) | CRGraphicsStateGuardian | [inline, protected] |
call_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | CRGraphicsStateGuardian | [inline, protected] |
call_glShadeModel(GLenum mode) | CRGraphicsStateGuardian | [inline, protected] |
call_glStencilFunc(GLenum func, GLint refval, GLuint mask) | CRGraphicsStateGuardian | [inline, protected] |
call_glStencilOp(GLenum fail, GLenum zfail, GLenum pass) | CRGraphicsStateGuardian | [inline, protected] |
call_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | CRGraphicsStateGuardian | [inline, protected] |
clear(const RenderBuffer &buffer) | CRGraphicsStateGuardian | [virtual] |
clear(const RenderBuffer &buffer, const DisplayRegion *region) | CRGraphicsStateGuardian | [virtual] |
GraphicsStateGuardian::clear(ClearableRegion *clearable) | GraphicsStateGuardian | |
GraphicsStateGuardian::clear(DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
close_gsg() | GraphicsStateGuardian | [protected, virtual] |
ColorTransform enum name | GraphicsStateGuardian | [protected] |
compute_distance_to(const LPoint3f &point) const | CRGraphicsStateGuardian | [virtual] |
copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr) | CRGraphicsStateGuardian | [virtual] |
copy_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const RenderBuffer &rb) | CRGraphicsStateGuardian | [virtual] |
copy_texture(TextureContext *tc, const DisplayRegion *dr) | CRGraphicsStateGuardian | [virtual] |
copy_texture(TextureContext *tc, const DisplayRegion *dr, const RenderBuffer &rb) | CRGraphicsStateGuardian | [virtual] |
CRGraphicsStateGuardian(GraphicsWindow *win) | CRGraphicsStateGuardian | |
CT_offset enum value | GraphicsStateGuardian | [protected] |
CT_scale enum value | GraphicsStateGuardian | [protected] |
depth_offset_decals() | CRGraphicsStateGuardian | [virtual] |
do_clear(const RenderBuffer &buffer)=0 | GraphicsStateGuardian | [pure virtual] |
draw_geom_node(GeomNode *node, const RenderState *state, GeomNodeContext *gnc) | CRGraphicsStateGuardian | [virtual] |
draw_line(GeomLine *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_linestrip(GeomLinestrip *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const NodeTransitions &na=NodeTransitions()) | CRGraphicsStateGuardian | [virtual] |
draw_pixel_buffer(PixelBuffer *pb, const DisplayRegion *dr, const RenderBuffer &rb, const NodeTransitions &na=NodeTransitions()) | CRGraphicsStateGuardian | [virtual] |
draw_point(GeomPoint *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_polygon(GeomPolygon *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_quad(GeomQuad *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_sphere(GeomSphere *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_sprite(GeomSprite *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_tri(GeomTri *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_trifan(GeomTrifan *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
draw_tristrip(GeomTristrip *geom, GeomContext *gc) | CRGraphicsStateGuardian | [virtual] |
dump_state(void) | CRGraphicsStateGuardian | |
enable_alpha_test(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_blend(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_clip_plane(int clip_plane, bool val) | CRGraphicsStateGuardian | [inline, protected, virtual] |
enable_clip_planes(bool enable) | GraphicsStateGuardian | [protected, virtual] |
enable_depth_test(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_dither(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_fog(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_light(int light_id, bool enable) | CRGraphicsStateGuardian | [protected, virtual] |
enable_lighting(bool enable) | CRGraphicsStateGuardian | [protected, virtual] |
enable_line_smooth(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_multisample(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_multisample_alpha_mask(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_multisample_alpha_one(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_normals(bool val) | GraphicsStateGuardian | [inline] |
enable_point_smooth(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_polygon_offset(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_scissor(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_stencil_test(bool val) | CRGraphicsStateGuardian | [inline, protected] |
enable_texturing(bool val) | CRGraphicsStateGuardian | [inline, protected] |
end_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
end_bind_lights() | CRGraphicsStateGuardian | [protected, virtual] |
end_frame() | GraphicsStateGuardian | [virtual] |
end_scene() | GraphicsStateGuardian | [virtual] |
finish_decal() | GraphicsStateGuardian | [virtual] |
force_init_type() | CRGraphicsStateGuardian | [inline, virtual] |
free_pointers() | CRGraphicsStateGuardian | [protected, virtual] |
get_class_type(void) | CRGraphicsStateGuardian | [static] |
get_clip_plane(int plane_id) const | GraphicsStateGuardian | [inline, protected] |
get_clip_plane_id(int index) const | CRGraphicsStateGuardian | [inline, protected] |
get_coordinate_system() const | GraphicsStateGuardian | [inline] |
get_current_alpha_offset() const | CRGraphicsStateGuardian | [inline] |
get_current_alpha_scale() const | CRGraphicsStateGuardian | [inline] |
get_current_color_mat() const | CRGraphicsStateGuardian | [inline] |
get_current_display_region(void) const | GraphicsStateGuardian | [inline] |
get_current_lens() const | GraphicsStateGuardian | [inline] |
get_depth_func_type(DepthTestProperty::Mode m) const | CRGraphicsStateGuardian | [protected] |
get_depth_func_type(DepthTestAttrib::Mode m) const | CRGraphicsStateGuardian | [protected] |
get_external_image_format(PixelBuffer::Format format) | CRGraphicsStateGuardian | [protected] |
get_fog_mode_type(Fog::Mode m) const | CRGraphicsStateGuardian | [protected] |
get_image_type(PixelBuffer::Type type) | CRGraphicsStateGuardian | [protected] |
get_internal_coordinate_system() const | CRGraphicsStateGuardian | [virtual] |
get_internal_image_format(PixelBuffer::Format format) | CRGraphicsStateGuardian | [protected] |
get_light(int light_id) const | GraphicsStateGuardian | [inline, protected] |
get_light_id(int index) const | CRGraphicsStateGuardian | [inline, protected] |
get_pipe() const | GraphicsStateGuardian | [inline] |
get_properties() const | GraphicsStateGuardian | [inline] |
get_ref_count() const | ReferenceCount | [inline] |
get_render_buffer(int buffer_type) | GraphicsStateGuardian | |
get_scene() const | GraphicsStateGuardian | [inline] |
get_stencil_action_type(StencilProperty::Action a) const | CRGraphicsStateGuardian | [protected] |
get_stencil_func_type(StencilProperty::Mode m) const | CRGraphicsStateGuardian | [protected] |
get_texture_apply_mode_type(TextureApplyProperty::Mode am) const | CRGraphicsStateGuardian | [protected] |
get_texture_apply_mode_type(TextureApplyAttrib::Mode am) const | CRGraphicsStateGuardian | [protected] |
get_texture_filter_type(Texture::FilterType ft) | CRGraphicsStateGuardian | [protected] |
get_texture_wrap_mode(Texture::WrapMode wm) | CRGraphicsStateGuardian | [protected] |
get_threading_model() const | GraphicsStateGuardian | [inline] |
get_type(void) const | CRGraphicsStateGuardian | [virtual] |
get_type_index() const | TypedObject | [inline] |
get_unclipped_state() | GraphicsStateGuardian | [protected, static] |
get_unlit_state() | GraphicsStateGuardian | [protected, static] |
get_untextured_state() | GraphicsStateGuardian | [protected, static] |
GraphicsStateGuardian(const FrameBufferProperties &properties) | GraphicsStateGuardian | |
init_frame_pstats() | GraphicsStateGuardian | [inline, protected] |
init_type(void) | CRGraphicsStateGuardian | [static] |
is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
is_of_type(TypeHandle handle) const | TypedObject | [inline] |
issue_alpha_test(const AlphaTestAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
issue_clip_plane(const ClipPlaneAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color(const ColorAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color_blend(const ColorBlendAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color_scale(const ColorScaleAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_color_write(const ColorWriteAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_cull_face(const CullFaceAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_depth_offset(const DepthOffsetAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_depth_test(const DepthTestAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_depth_write(const DepthWriteAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_fog(const FogAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_light(const LightAttrib *attrib) | GraphicsStateGuardian | [virtual] |
issue_material(const MaterialAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_render_mode(const RenderModeAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_scene_graph_color() | CRGraphicsStateGuardian | [inline, protected] |
issue_stencil(const StencilAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
issue_tex_gen(const TexGenAttrib *) | GraphicsStateGuardianBase | [inline, virtual] |
issue_tex_matrix(const TexMatrixAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_texture(const TextureAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_texture_apply(const TextureApplyAttrib *attrib) | CRGraphicsStateGuardian | [virtual] |
issue_transform(const TransformState *transform) | CRGraphicsStateGuardian | [virtual] |
issue_transformed_color(const Colorf &color) const | CRGraphicsStateGuardian | |
issue_transparency(const TransparencyAttrib *attrib) | GraphicsStateGuardian | [virtual] |
make_GlGraphicsStateGuardian(const FactoryParams ¶ms) | CRGraphicsStateGuardian | [static] |
mark_prepared_geom(GeomContext *gc) | GraphicsStateGuardian | [protected] |
mark_prepared_geom_node(GeomNodeContext *gnc) | GraphicsStateGuardian | [protected] |
mark_prepared_texture(TextureContext *tc) | GraphicsStateGuardian | [protected] |
modify_state(const RenderState *state) | GraphicsStateGuardian | [inline] |
operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
pop_display_region(DisplayRegionStack &node) | GraphicsStateGuardian | [inline] |
pop_frame_buffer(FrameBufferStack &node) | GraphicsStateGuardian | [inline] |
pop_lens(LensStack &stack) | GraphicsStateGuardian | [inline] |
prepare_display_region() | CRGraphicsStateGuardian | [virtual] |
prepare_geom(Geom *geom) | GraphicsStateGuardian | [virtual] |
prepare_geom_node(GeomNode *node) | CRGraphicsStateGuardian | [virtual] |
prepare_lens() | CRGraphicsStateGuardian | [virtual] |
prepare_texture(Texture *tex) | CRGraphicsStateGuardian | [virtual] |
print_gfx_visual() | CRGraphicsStateGuardian | |
push_display_region(const DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
push_frame_buffer(const RenderBuffer &buffer, const DisplayRegion *dr) | GraphicsStateGuardian | [inline] |
push_lens(const Lens *lens) | GraphicsStateGuardian | [inline] |
record_state_change(TypeHandle) | GraphicsStateGuardian | [inline, protected] |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
release_all_geoms() | GraphicsStateGuardian | |
release_all_textures() | GraphicsStateGuardian | |
release_geom(GeomContext *gc) | GraphicsStateGuardian | [virtual] |
release_geom_node(GeomNodeContext *gnc) | CRGraphicsStateGuardian | [virtual] |
release_texture(TextureContext *tc) | CRGraphicsStateGuardian | [virtual] |
reset() | CRGraphicsStateGuardian | [virtual] |
reset_if_new() | GraphicsStateGuardian | [inline] |
restore_frame_buffer(SavedFrameBuffer *frame_buffer) | CRGraphicsStateGuardian | [protected, virtual] |
save_frame_buffer(const RenderBuffer &buffer, ConstPointerTo< DisplayRegion > dr) | CRGraphicsStateGuardian | [protected, virtual] |
save_mipmap_images(Texture *tex) | CRGraphicsStateGuardian | [protected] |
set_ambient_light(const Colorf &color) | CRGraphicsStateGuardian | [protected, virtual] |
set_blend_mode(ColorWriteAttrib::Mode color_write_mode, ColorBlendAttrib::Mode color_blend_mode, TransparencyAttrib::Mode transparency_mode) | CRGraphicsStateGuardian | [protected, virtual] |
set_color_clear_value(const Colorf &value) | GraphicsStateGuardian | [virtual] |
set_coordinate_system(CoordinateSystem cs) | GraphicsStateGuardian | [inline] |
set_depth_clear_value(const float value) | GraphicsStateGuardian | [virtual] |
set_draw_buffer(const RenderBuffer &rb) | CRGraphicsStateGuardian | [protected] |
set_lens(const Lens *lens) | GraphicsStateGuardian | [inline] |
set_pack_alignment(GLint alignment) | CRGraphicsStateGuardian | [inline, protected] |
set_read_buffer(const RenderBuffer &rb) | CRGraphicsStateGuardian | [protected] |
set_scene(SceneSetup *scene_setup) | GraphicsStateGuardian | [inline] |
set_state(const RenderState *state) | GraphicsStateGuardian | [inline] |
set_state_and_transform(const RenderState *state, const TransformState *transform) | GraphicsStateGuardian | [virtual] |
set_transform(const TransformState *transform) | GraphicsStateGuardian | [inline] |
set_unpack_alignment(GLint alignment) | CRGraphicsStateGuardian | [inline, protected] |
slot_new_clip_plane(int plane_id) | GraphicsStateGuardian | [protected, virtual] |
slot_new_light(int light_id) | GraphicsStateGuardian | [protected, virtual] |
specify_texture(Texture *tex) | CRGraphicsStateGuardian | [protected] |
test_ref_count_integrity() const | ReferenceCount | [inline] |
texture_to_pixel_buffer(TextureContext *tc, PixelBuffer *pb) | CRGraphicsStateGuardian | [virtual] |
texture_to_pixel_buffer(TextureContext *tc, PixelBuffer *pb, const DisplayRegion *dr) | CRGraphicsStateGuardian | [virtual] |
traverse_prepared_textures(bool(*pertex_callbackfn)(TextureContext *, void *), void *callback_arg) | GraphicsStateGuardian | |
TypedObject() | TypedObject | [inline] |
TypedObject(const TypedObject ©) | TypedObject | [inline] |
TypedReferenceCount() | TypedReferenceCount | [inline] |
TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
unmark_prepared_geom(GeomContext *gc) | GraphicsStateGuardian | [protected] |
unmark_prepared_geom_node(GeomNodeContext *gnc) | GraphicsStateGuardian | [protected] |
unmark_prepared_texture(TextureContext *tc) | GraphicsStateGuardian | [protected] |
unref() const | ReferenceCount | [inline] |
wants_colors() const | GraphicsStateGuardian | [virtual] |
wants_normals(void) const | CRGraphicsStateGuardian | [virtual] |
wants_texcoords(void) const | CRGraphicsStateGuardian | [virtual] |
~CRGraphicsStateGuardian() | CRGraphicsStateGuardian | |
~GraphicsStateGuardian() | GraphicsStateGuardian | [virtual] |
~ReferenceCount() | ReferenceCount | [inline, protected] |
~TypedObject() | TypedObject | [virtual] |