| AudioManager class | AudioSound | [friend] |
| AudioSound() | AudioSound | [inline, protected] |
| BAD enum value | AudioSound | |
| get_active() const=0 | AudioSound | [pure virtual] |
| get_balance() const=0 | AudioSound | [pure virtual] |
| get_class_type() | ReferenceCount | [inline, static] |
| get_loop() const=0 | AudioSound | [pure virtual] |
| get_loop_count() const=0 | AudioSound | [pure virtual] |
| get_name() const=0 | AudioSound | [pure virtual] |
| get_ref_count() const | ReferenceCount | [inline] |
| get_time() const=0 | AudioSound | [pure virtual] |
| get_volume() const=0 | AudioSound | [pure virtual] |
| init_type() | ReferenceCount | [inline, static] |
| length() const=0 | AudioSound | [pure virtual] |
| operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| play()=0 | AudioSound | [pure virtual] |
| PLAYING enum value | AudioSound | |
| READY enum value | AudioSound | |
| ref() const | ReferenceCount | [inline] |
| ReferenceCount() | ReferenceCount | [inline, protected] |
| ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| set_active(bool flag=true)=0 | AudioSound | [pure virtual] |
| set_balance(float balance_right=0.0)=0 | AudioSound | [pure virtual] |
| set_loop(bool loop=true)=0 | AudioSound | [pure virtual] |
| set_loop_count(unsigned long loop_count=1)=0 | AudioSound | [pure virtual] |
| set_time(float start_time=0.0)=0 | AudioSound | [pure virtual] |
| set_volume(float volume=1.0)=0 | AudioSound | [pure virtual] |
| SoundStatus enum name | AudioSound | |
| status() const=0 | AudioSound | [pure virtual] |
| stop()=0 | AudioSound | [pure virtual] |
| test_ref_count_integrity() const | ReferenceCount | [inline] |
| unref() const | ReferenceCount | [inline] |
| ~AudioSound() | AudioSound | [inline, virtual] |
| ~ReferenceCount() | ReferenceCount | [inline, protected] |
1.3