AudioManager class | AudioSound | [friend] |
AudioSound() | AudioSound | [inline, protected] |
BAD enum value | AudioSound | |
get_active() const=0 | AudioSound | [pure virtual] |
get_balance() const=0 | AudioSound | [pure virtual] |
get_class_type() | ReferenceCount | [inline, static] |
get_loop() const=0 | AudioSound | [pure virtual] |
get_loop_count() const=0 | AudioSound | [pure virtual] |
get_name() const=0 | AudioSound | [pure virtual] |
get_ref_count() const | ReferenceCount | [inline] |
get_time() const=0 | AudioSound | [pure virtual] |
get_volume() const=0 | AudioSound | [pure virtual] |
init_type() | ReferenceCount | [inline, static] |
length() const=0 | AudioSound | [pure virtual] |
operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
play()=0 | AudioSound | [pure virtual] |
PLAYING enum value | AudioSound | |
READY enum value | AudioSound | |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
set_active(bool flag=true)=0 | AudioSound | [pure virtual] |
set_balance(float balance_right=0.0)=0 | AudioSound | [pure virtual] |
set_loop(bool loop=true)=0 | AudioSound | [pure virtual] |
set_loop_count(unsigned long loop_count=1)=0 | AudioSound | [pure virtual] |
set_time(float start_time=0.0)=0 | AudioSound | [pure virtual] |
set_volume(float volume=1.0)=0 | AudioSound | [pure virtual] |
SoundStatus enum name | AudioSound | |
status() const=0 | AudioSound | [pure virtual] |
stop()=0 | AudioSound | [pure virtual] |
test_ref_count_integrity() const | ReferenceCount | [inline] |
unref() const | ReferenceCount | [inline] |
~AudioSound() | AudioSound | [inline, virtual] |
~ReferenceCount() | ReferenceCount | [inline, protected] |