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panda/src/char/characterJointBundle.h

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00001 // Filename: characterJointBundle.h
00002 // Created by:  drose (23Feb99)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef CHARACTERJOINTBUNDLE_H
00020 #define CHARACTERJOINTBUNDLE_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "partBundle.h"
00025 #include "partGroup.h"
00026 #include "animControl.h"
00027 
00028 class Character;
00029 
00030 ////////////////////////////////////////////////////////////////////
00031 //       Class : CharacterJointBundle
00032 // Description : The collection of all the joints and sliders in the
00033 //               character.
00034 ////////////////////////////////////////////////////////////////////
00035 class EXPCL_PANDA CharacterJointBundle : public PartBundle {
00036 protected:
00037   INLINE CharacterJointBundle(const CharacterJointBundle &copy);
00038 
00039 public:
00040   CharacterJointBundle(const string &name = "");
00041 
00042 PUBLISHED:
00043   INLINE Character *get_node() const;
00044 
00045 public:
00046   virtual PartGroup *make_copy() const;
00047 
00048   static void register_with_read_factory(void);
00049 
00050   static TypedWritable *make_CharacterJointBundle(const FactoryParams &params);
00051 
00052 public:
00053   virtual TypeHandle get_type() const {
00054     return get_class_type();
00055   }
00056   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00057   static TypeHandle get_class_type() {
00058     return _type_handle;
00059   }
00060   static void init_type() {
00061     PartBundle::init_type();
00062     register_type(_type_handle, "CharacterJointBundle",
00063                   PartBundle::get_class_type());
00064   }
00065 
00066 private:
00067   static TypeHandle _type_handle;
00068 };
00069 
00070 #include "characterJointBundle.I"
00071 
00072 #endif
00073 
00074 

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