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panda/src/physics/baseIntegrator.h

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00001 // Filename: baseIntegrator.h
00002 // Created by:  charles (11Aug00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef BASEINTEGRATOR_H
00020 #define BASEINTEGRATOR_H
00021 
00022 #include <pandabase.h>
00023 #include <pointerTo.h>
00024 #include <referenceCount.h>
00025 #include <luse.h>
00026 
00027 #include "linearForce.h"
00028 #include "angularForce.h"
00029 
00030 #include "pvector.h"
00031 
00032 class Physical;
00033 
00034 ////////////////////////////////////////////////////////////////////
00035 //       Class : BaseIntegrator
00036 // Description : pure virtual integrator class that holds cached
00037 //               matrix information that really should be common to
00038 //               any possible child implementation.
00039 ////////////////////////////////////////////////////////////////////
00040 class EXPCL_PANDAPHYSICS BaseIntegrator : public ReferenceCount {
00041 private:
00042   // since the wrt for each physicsobject between its physicalnode
00043   // and however many forces will be the same among one physical,
00044   // the transformation matrices can be pulled out of the inner loop
00045   // and precomputed.
00046   pvector< LMatrix4f > _precomputed_linear_matrices;
00047   pvector< LMatrix4f > _precomputed_angular_matrices;
00048 
00049 protected:
00050   BaseIntegrator(void);
00051 
00052   INLINE const pvector< LMatrix4f > &get_precomputed_linear_matrices(void) const;
00053   INLINE const pvector< LMatrix4f > &get_precomputed_angular_matrices(void) const;
00054 
00055   void precompute_linear_matrices(Physical *physical,
00056                                   const pvector< PT(LinearForce) > &forces);
00057   void precompute_angular_matrices(Physical *physical,
00058                                    const pvector< PT(AngularForce) > &forces);
00059 
00060 public:
00061   virtual ~BaseIntegrator(void);
00062 };
00063 
00064 #include "baseIntegrator.I"
00065 
00066 #endif // BASEINTEGRATOR_H

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