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panda/src/chan/animBundle.h

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00001 // Filename: animBundle.h
00002 // Created by:  drose (21Feb99)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef ANIMBUNDLE_H
00020 #define ANIMBUNDLE_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "animGroup.h"
00025 #include "pointerTo.h"
00026 
00027 class FactoryParams;
00028 
00029 ////////////////////////////////////////////////////////////////////
00030 //       Class : AnimBundle
00031 // Description : This is the root of an AnimChannel hierarchy.  It
00032 //               knows the frame rate and number of frames of all the
00033 //               channels in the hierarchy (which must all match).
00034 ////////////////////////////////////////////////////////////////////
00035 class EXPCL_PANDA AnimBundle : public AnimGroup {
00036 PUBLISHED:
00037   INLINE AnimBundle(const string &name, float fps, int num_frames);
00038 
00039   INLINE double get_base_frame_rate() const;
00040   INLINE int get_num_frames() const;
00041 
00042   virtual void output(ostream &out) const;
00043 
00044 protected:
00045   INLINE AnimBundle(void);
00046 
00047   float _fps;
00048   int _num_frames;
00049 
00050 public:
00051   static void register_with_read_factory(void);
00052   virtual void write_datagram(BamWriter* manager, Datagram &me);
00053 
00054   static TypedWritable *make_AnimBundle(const FactoryParams &params);
00055 
00056 protected:
00057   void fillin(DatagramIterator& scan, BamReader* manager);
00058 
00059 public:
00060 
00061   virtual TypeHandle get_type() const {
00062     return get_class_type();
00063   }
00064   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00065   static TypeHandle get_class_type() {
00066     return _type_handle;
00067   }
00068   static void init_type() {
00069     AnimGroup::init_type();
00070     register_type(_type_handle, "AnimBundle",
00071                   AnimGroup::get_class_type());
00072   }
00073 
00074 private:
00075   static TypeHandle _type_handle;
00076 };
00077 
00078 inline ostream &operator <<(ostream &out, const AnimBundle &bundle) {
00079   bundle.output(out);
00080   return out;
00081 }
00082 
00083 
00084 #include "animBundle.I"
00085 
00086 #endif

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