00001 // Filename: animBundleNode.h 00002 // Created by: drose (06Mar02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef ANIMBUNDLENODE_H 00020 #define ANIMBUNDLENODE_H 00021 00022 #include "pandabase.h" 00023 00024 #include "animBundle.h" 00025 00026 #include "pandaNode.h" 00027 #include "dcast.h" 00028 00029 //////////////////////////////////////////////////////////////////// 00030 // Class : AnimBundleNode 00031 // Description : This is a node that contains a pointer to an 00032 // AnimBundle. Like AnimBundleNode, it exists solely to 00033 // make it easy to store AnimBundles in the scene graph. 00034 //////////////////////////////////////////////////////////////////// 00035 class EXPCL_PANDA AnimBundleNode : public PandaNode { 00036 public: 00037 INLINE AnimBundleNode(const string &name, AnimBundle *bundle); 00038 00039 protected: 00040 INLINE AnimBundleNode(); 00041 INLINE AnimBundleNode(const AnimBundleNode ©); 00042 00043 public: 00044 virtual bool safe_to_flatten() const; 00045 00046 PUBLISHED: 00047 INLINE AnimBundle *get_bundle() const; 00048 00049 private: 00050 PT(AnimBundle) _bundle; 00051 00052 public: 00053 static void register_with_read_factory(); 00054 virtual void write_datagram(BamWriter* manager, Datagram &me); 00055 virtual int complete_pointers(TypedWritable **p_list, 00056 BamReader *manager); 00057 00058 protected: 00059 static TypedWritable *make_from_bam(const FactoryParams ¶ms); 00060 void fillin(DatagramIterator& scan, BamReader* manager); 00061 00062 public: 00063 virtual TypeHandle get_type() const { 00064 return get_class_type(); 00065 } 00066 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00067 static TypeHandle get_class_type() { 00068 return _type_handle; 00069 } 00070 static void init_type() { 00071 PandaNode::init_type(); 00072 register_type(_type_handle, "AnimBundleNode", 00073 PandaNode::get_class_type()); 00074 } 00075 00076 private: 00077 static TypeHandle _type_handle; 00078 }; 00079 00080 #include "animBundleNode.I" 00081 00082 #endif