Strategy: Game Design and scriptwriting mix
Simple story/jokes
To bring conflict: TV and new nemesis
To add empathy for Doc: Higher stakes/audience involvement
To add interactivity: More direct addressing of audience, more interactions per minute of experience (less watching)
To add effects: Use of surround system
Short length
Keeping from previous: Franchise elements: Slippy(sidekick hamster), Inventions(foon), Consistent dialogue and joke style with past Doc shows
Create a show that will allow for future advancements, including perception.