PROJECT GOAL
To explore the uses of entertainment and educational technology in weapons of mass destruction preparedness training.
ORGANIZATIONS CURRENTLY INVOLVED
CMU's Entertainment Technology Center
MIT's Comparative Media Studies program
Microsoft
Federation of American Scientists
SOME THINGS WE'VE DETERMINED
FAS document outlines value of a game as a teaching tool for first responders
FAS envisions an entire suite of games
Focused our research on firefighters as "deep slice" suggested by MIT's Alex Chisholm at 9/24/02 meeting
Firefighters are cross-trained, based in a central location (firehouse), and are a good "mental match"
There is an existing market for firefighter training materials as illusrtated by the
Fire and Emergency Training Network (FETN)
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