UWindow
Class UWindowLayoutRow

source: e:\games\UnrealTournament\UWindow\Classes\UWindowLayoutRow.uc
Core.Object
   |
   +--UWindow.UWindowBase
      |
      +--UWindow.UWindowList
         |
         +--UWindow.UWindowLayoutBase
            |
            +--UWindow.UWindowLayoutRow
Direct Known Subclasses:None

class UWindowLayoutRow
extends UWindow.UWindowLayoutBase


Variables
 UWindowLayoutCell CellList


Function Summary
 UWindowLayoutCell AddCell(optional int, optional int)
 float CalcMinHeight()
 void SetupSentinel(optional bool)



Source Code


00001	class UWindowLayoutRow expands UWindowLayoutBase;
00002	
00003	var UWindowLayoutCell	CellList;
00004	
00005	function SetupSentinel(optional bool bInTreeSort)
00006	{
00007		Super.SetupSentinel(bInTreeSort);
00008		CellList = new class'UWindowLayoutCell';
00009		CellList.SetupSentinel();
00010	}
00011	
00012	
00013	function UWindowLayoutCell AddCell(optional int ColSpan, optional int RowSpan)
00014	{
00015		local UWindowLayoutCell C;
00016	
00017		C = UWindowLayoutCell(CellList.Append(class'UWindowLayoutCell'));
00018		C.ColSpan = ColSpan;
00019		C.RowSpan = RowSpan;
00020	
00021		return C;
00022	}
00023	
00024	function float CalcMinHeight()
00025	{
00026	
00027	}
00028	
00029	defaultproperties
00030	{
00031	}

End Source Code