Function Summary |
void |
ApplyMapList(out ListItem, out ListItem, String GameType, String MapListType) |
String |
GenerateGameTypeOptions(String CurrentGameType) |
String |
GenerateMapListOptions(String GameType, String MapListType) |
String |
GenerateMapListSelect(ListItem MapList, optional string) |
String |
GenerateMutatorListSelect(ListItem MutatorList) |
void |
LoadGameTypes() |
void |
LoadMutators() |
String |
PadLeft(String InStr, int Width, String PadStr) |
void |
QueryCurrent(WebRequest Request, WebResponse Response)
//*****************************************************************************
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void |
QueryCurrentConsole(WebRequest Request, WebResponse Response) |
void |
QueryCurrentConsoleLog(WebRequest Request, WebResponse Response) |
void |
QueryCurrentConsoleSend(WebRequest Request, WebResponse Response) |
void |
QueryCurrentGame(WebRequest Request, WebResponse Response) |
void |
QueryCurrentMenu(WebRequest Request, WebResponse Response) |
void |
QueryCurrentMutators(WebRequest Request, WebResponse Response) |
void |
QueryCurrentPlayers(WebRequest Request, WebResponse Response) |
void |
QueryDefaults(WebRequest Request, WebResponse Response)
//*****************************************************************************
|
void |
QueryDefaultsBots(WebRequest Request, WebResponse Response) |
void |
QueryDefaultsIPPolicy(WebRequest Request, WebResponse Response) |
void |
QueryDefaultsMaps(WebRequest Request, WebResponse Response) |
void |
QueryDefaultsMenu(WebRequest Request, WebResponse Response) |
void |
QueryDefaultsRules(WebRequest Request, WebResponse Response) |
void |
QueryDefaultsServer(WebRequest Request, WebResponse Response) |
void |
QueryDefaultsSettings(WebRequest Request, WebResponse Response) |
void |
QueryMenu(WebRequest Request, WebResponse Response) |
void |
QueryRestartPage(WebRequest Request, WebResponse Response) |
void |
QueryRoot(WebRequest Request, WebResponse Response)
//*****************************************************************************
|
void |
ReloadExcludeMaps(out ListItem, String GameType) |
void |
ReloadIncludeMaps(out ListItem, out ListItem, String GameType) |
void |
UpdateDefaultMaps(String GameType, ListItem TempItem) |
String |
UsedMutators() |