class UMenuModMenuItem
extends UWindow.UWindowList// Descend from this class to add an item to the Mod menu.
// Be sure to put a line in your Mod's .int file to specify this class
// eg:
// Object=(Name=MyModPkg.MyModMenuItem,Class=Class,MetaClass=UMenu.UMenuModMenuItem,Description="&My Mod,This text goes on the status bar")