Category Prototype

Week 9 – Third (Playable) Prototype

Third Prototype Let’s see our third prototype! There are several features added for this version. Cross-fading: We changed the approach to switch the clips from jump-cut to cross-fading. Whenever we switch the clips to play, the system fades out the…

Week 6 – Prototype, Playtest, and Iterate

Paper Prototypes When we were in the process of editing videos and integration of AI Chatbot and 360 videos in Unity, we used the paper prototype for playtesting parallelly. From a game designer perspective, I would highly recommend doing paper…