Main Page   Class Hierarchy   Compound List   File List   Compound Members   File Members  

worldpropclnt.h

00001 // ----------------------------------------------------------------------- //
00002 //
00003 // MODULE  : worldpropclnt.h
00004 //
00005 // PURPOSE : CWorldPropClnt - Definition and constants
00006 //
00007 // CREATED : 02/14/01
00008 //
00009 // (c) 2001 LithTech, Inc.  All Rights Reserved
00010 //
00011 // ----------------------------------------------------------------------- //
00012 
00013 
00014 #ifndef __WORLDPROP_CLNT_H__
00015 #define __WORLDPROP_CLNT_H__
00016 
00017 
00018 #include <ltbasedefs.h>
00019 #include <ltengineobjectsclient.h>
00020 #include <iobjectplugin.h>
00021 #include <autoview/autoview.h>
00022 #include <ilttexinterface.h>
00023 
00024 
00026 enum EGameType
00027 {
00028         GT_FFA_DM = 0,
00029         GT_CTF,
00030         GT_UNITY_vs_HARM,
00031 
00032         GT_NUM_TYPES
00033 };
00034 
00035 const char g_aszGameTypes[GT_NUM_TYPES][16] = 
00036 {
00037         "FFA DM",
00038         "CTF",
00039         "UNITY vs HARM"
00040 };
00041 
00042 
00044 class CWorldPropClnt : public BaseClassClient
00045 {
00046   public:
00047         // Construction / destruction
00048         CWorldPropClnt();
00049         virtual ~CWorldPropClnt();
00050 
00051         distr_class(CWorldPropClnt);
00052 
00053         void            Update();
00054 
00055         LTRGB           GetBackgroundColor();
00056 
00057   private:
00058 
00059         // Members
00060 
00061         float           m_fSkyPanCurXOffset;
00062         float           m_fSkyPanCurZOffset;
00063         HTEXTURE        m_hSkyPan;
00064         uint32          m_nSkyPanTexW;
00065         uint32          m_nSkyPanTexH;
00066 
00067         void ApplyWorldProps(const bool& bOldVal);
00068 
00069         distr_uint32(   m_nFarZ,                        AVITEM_REG, 2, 10000);
00070         distr_vector(   m_vBackgroundColor,     AVITEM_REG, 2, LTVector3f(0, 0, 0));
00071 
00072         distr_bool(             m_bFogEnable,           AVITEM_REG, 2, false);
00073         distr_vector(   m_vFogColor,            AVITEM_REG, 2, LTVector3f(0, 0, 0));
00074         distr_uint32(   m_nFogNearZ,            AVITEM_REG, 2, 0);
00075         distr_uint32(   m_nFogFarZ,                     AVITEM_REG, 2, 2000);
00076 
00077         distr_bool(             m_bSkyFogEnable,        AVITEM_REG, 2, false);
00078         distr_uint32(   m_nSkyFogNearZ,         AVITEM_REG, 2, 0);
00079         distr_uint32(   m_nSkyFogFarZ,          AVITEM_REG, 2, 2000);
00080 
00081         distr_bool(             m_bSkyPanEnable,        AVITEM_REG, 2, false);
00082         distr_string(   m_szSkyPanTexture,      AVITEM_REG, 2, "");
00083         distr_int32(    m_nSkyPanAutoPanX,      AVITEM_REG, 2, 0);
00084         distr_int32(    m_nSkyPanAutoPanZ,      AVITEM_REG, 2, 0);
00085         distr_float(    m_fSkyPanScaleX,        AVITEM_REG, 2, 1.0f);
00086         distr_float(    m_fSkyPanScaleZ,        AVITEM_REG, 2, 1.0f);
00087 
00088         distr_float(    m_fSkyScale,            AVITEM_REG, 2, 1.0f);
00089 
00090         distr_string(   m_szServerConString, AVITEM_REG, 2, "");
00091         distr_string(   m_szClientConString, AVITEM_REG, 2, "");
00092         distr_uint32(   m_eGameType,            AVITEM_REG, 2, GT_FFA_DM);
00093 
00094         distr_bool_callback_fn(CWorldPropClnt, m_bApply, ApplyWorldProps);
00095         distr_bool_callback(m_bApply,           AVITEM_REG, 1, false);
00096 };
00097 
00098 
00099 #endif  // __WORLDPROP_CLNT_H__

Generated on Tue Oct 16 13:42:10 2001 for The Stage by doxygen1.2.11 written by Dimitri van Heesch, © 1997-2001