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NodeMania.h

00001 // ----------------------------------------------------------------------- //
00002 //
00003 // MODULE  : NodeMania.h
00004 //
00005 // PURPOSE : CNodeMania object class - Definition
00006 //
00007 // CREATED : 09/16/01
00008 //
00009 // (c) Shawn Patton
00010 //
00011 // ----------------------------------------------------------------------- //
00012 
00013 #ifndef __NODE_MANIA_H__
00014 #define __NODE_MANIA_H__
00015 
00016 
00017 // Engine includes
00018 #include <ltengineobjectsclient.h>
00019 
00020 // Shared includes
00021 #include "shared_types.h"
00022 
00023 
00024 struct objectInfo{
00025         HOBJECT handy;
00026         char* objectName;
00027         HMODELANIM *allAnims;
00028         int allAnimsLength;
00029 };
00030 
00031 extern objectInfo *allObjects;
00032 extern int allObjectsLength;
00033 
00035 class CNodeMania 
00036 {
00037 public:
00038         
00039         //void processNode(int modelNumber, char* nodeName, float degree);
00040 
00041 };
00042 
00043 
00044 #endif  // __NODE_MANIA_H__

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