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Texture Member List

This is the complete list of members for Texture, including all inherited members.
__pad0__Texture [private]
__pad1__Texture [private]
_all_dirty_flagsTexture [private]
_alpha_file_channelImageBuffer [protected]
_anisotropic_degreeTexture [private]
_border_colorTexture [private]
_contextsTexture [private]
_keep_ram_imageTexture [private]
_magfilterTexture [private]
_minfilterTexture [private]
_primary_file_num_channelsImageBuffer [protected]
_type_handleTexture [private, static]
_wrapuTexture [private]
_wrapvTexture [private]
apply(GraphicsStateGuardianBase *gsg)Texture
check_config() constWritableConfigurable [inline]
clear_alpha_filename()ImageBuffer
clear_alpha_fullpath()ImageBuffer
clear_filename()ImageBuffer
clear_fullpath()ImageBuffer
clear_gsg(GraphicsStateGuardianBase *gsg)Texture
complete_pointers(TypedWritable **p_list, BamReader *manager)TypedWritable [virtual]
config(void)ImageBuffer [inline, virtual]
Contexts typedefTexture [private]
copy(GraphicsStateGuardianBase *gsg, const DisplayRegion *dr)Texture [virtual]
copy(GraphicsStateGuardianBase *gsg, const DisplayRegion *dr, const RenderBuffer &rb)Texture [virtual]
DF_filter enum valueTexture
DF_image enum valueTexture
DF_mipmap enum valueTexture
DF_wrap enum valueTexture
DirtyFlags enum nameTexture
fillin(DatagramIterator &scan, BamReader *manager)Texture [protected]
finalize()TypedWritable [virtual]
force_init_type()Texture [inline, virtual]
FT_invalidTexture [private]
FT_linearTexture [private]
FT_linear_mipmap_linearTexture [private]
FT_linear_mipmap_nearestTexture [private]
FT_nearest_mipmap_linearTexture [private]
FT_nearest_mipmap_nearestTexture [private]
get_alpha_filename() constImageBuffer
get_alpha_fullpath() constImageBuffer
get_anisotropic_degree() constTexture [private]
get_class_type()Texture [inline, static]
get_filename() constImageBuffer
get_fullpath() constImageBuffer
get_keep_ram_image() constTexture
get_magfilter() constTexture [private]
get_minfilter() constTexture [private]
get_ram_image()Texture
get_type() constTexture [inline, virtual]
get_type_index() constTypedObject
get_wrapu() constTexture [private]
get_wrapv() constTexture [private]
has_alpha_filename() constImageBuffer
has_alpha_fullpath() constImageBuffer
has_fullpath() constImageBuffer
has_ram_image() constTexture
init_type()Texture [inline, static]
is_dirty(void) constWritableConfigurable [inline]
is_exact_type(TypeHandle handle) constTypedObject
is_mipmap(FilterType type)Texture [static]
is_of_type(TypeHandle handle) constTypedObject
load(const PNMImage &pnmimage)Texture
make_dirty(void)WritableConfigurable [inline]
make_Texture(const FactoryParams &params)Texture [static]
mark_dirty(int flags_to_set)Texture
NullTypedWritable [static]
ReferenceCount::operator=(const ReferenceCount &)ReferenceCount [protected]
WritableConfigurable::operator=(const TypedWritable &copy)TypedWritable
WritableConfigurable::TypedObject::operator=(const TypedObject &copy)TypedObject
prepare(GraphicsStateGuardianBase *gsg)Texture
PT(PixelBuffer) _pbufferTexture
read(const Filename &fullpath, int primary_file_num_channels=0)Texture [private]
read(const Filename &fullpath, const Filename &alpha_fullpath, int primary_file_num_channels=0, int alpha_file_channel=0)Texture [private]
ref() constReferenceCount [protected]
ReferenceCount()ReferenceCount [protected]
ReferenceCount(const ReferenceCount &)ReferenceCount [protected]
register_with_read_factory(void)Texture [static]
set_alpha_filename(const Filename &alpha_filename)ImageBuffer
set_alpha_fullpath(const Filename &alpha_fullpath)ImageBuffer
set_anisotropic_degree(int anisotropic_degree)Texture [private]
set_border_color(const Colorf &color)Texture [private]
set_filename(const Filename &filename)ImageBuffer
set_fullpath(const Filename &fullpath)ImageBuffer
set_keep_ram_image(bool keep_ram_image)Texture
set_magfilter(FilterType filter)Texture [private]
set_minfilter(FilterType filter)Texture [private]
set_wrapu(WrapMode wrap)Texture [private]
set_wrapv(WrapMode wrap)Texture [private]
store(PNMImage &pnmimage) constTexture
string_filter_type(const string &string)Texture [static]
string_wrap_mode(const string &string)Texture [static]
test_ref_count_integrity() constReferenceCount [protected]
Texture(int xsize, int ysize, int components, int component_width, PixelBuffer::Type type, PixelBuffer::Format format, bool bAllocateRAM)Texture [private]
TextureContext classTexture [friend]
TypedObject()TypedObject
TypedObject(const TypedObject &copy)TypedObject
TypedWritable()TypedWritable
TypedWritable(const TypedWritable &copy)TypedWritable
unprepare()Texture
unprepare(GraphicsStateGuardianBase *gsg)Texture
unref() constReferenceCount [protected]
uses_mipmaps() constTexture [private]
WM_border_color enum valueTexture [private]
WM_clamp enum valueTexture [private]
WM_invalid enum valueTexture [private]
WM_mirror enum valueTexture [private]
WM_mirror_once enum valueTexture [private]
WM_repeat enum valueTexture [private]
WrapMode enum nameTexture [private]
WritableConfigurable(void)WritableConfigurable [inline]
write(const Filename &fullpath="") constTexture [private]
write_datagram(BamWriter *manager, Datagram &me)Texture [virtual]
~ReferenceCount()ReferenceCount [protected]
~Texture()Texture [private]
~TypedWritable()TypedWritable [virtual]

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