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CollisionNode Member List

This is the complete list of members for CollisionNode, including all inherited members.
__pad0__CollisionNode [private]
__pad1__CollisionNode
_flagsCollisionNode [private]
_from_collide_maskCollisionNode [private]
_internal_boundPandaNode [protected]
_into_collide_maskCollisionNode [private]
_solidsCollisionNode [private]
_type_handleCollisionNode [private, static]
_velocityCollisionNode [private]
add_child(PandaNode *child_node, int sort=0)PandaNode
add_net_collide_mask(CollideMask mask)PandaNode [protected]
add_solid(CollisionSolid *solid)CollisionNode
add_stashed(PandaNode *child_node, int sort=0)PandaNode
apply_attribs_to_vertices(const AccumulatedAttribs &attribs, int attrib_types, GeomTransformer &transformer)PandaNode [virtual]
as_light()PandaNode [virtual]
BoundedObject()BoundedObject
BoundedObject(const BoundedObject &copy)BoundedObject
BVT_dynamic_sphereBoundedObject
changed_internal_bound()PandaNode [protected]
children_changed()PandaNode [protected, virtual]
clear_attrib(TypeHandle type)PandaNode
clear_effect(TypeHandle type)PandaNode
clear_effects()PandaNode
clear_state()PandaNode
clear_transform()PandaNode
clear_velocity()CollisionNode
CollisionNode(const CollisionNode &copy)CollisionNode [protected]
combine_with(PandaNode *other)CollisionNode [virtual]
complete_pointers(TypedWritable **plist, BamReader *manager)CollisionNode [virtual]
constPandaNode
copy_children(PandaNode *other)PandaNode
CPT(RenderState) get_last_pos_state()CollisionNode [private]
PandaNode::CPT(TransformState) calc_tight_bounds(LPoint3f &min_pointPandaNode [virtual]
cull_callback(CullTraverser *trav, CullTraverserData &data)CollisionNode [virtual]
F_collide_geom enum valueCollisionNode [private]
F_has_velocity enum valueCollisionNode [private]
fillin(DatagramIterator &scan, BamReader *manager)CollisionNode [protected]
finalize()TypedWritable [virtual]
find_child(PandaNode *node) constPandaNode
find_parent(PandaNode *node) constPandaNode
find_stashed(PandaNode *node) constPandaNode
Flags enum nameCollisionNode [private]
force_bound_stale()BoundedObject
force_init_type()CollisionNode [inline, virtual]
found_anyPandaNode
get_attrib(TypeHandle type) constPandaNode
get_bound() constPandaNode
get_bound_ptr() constBoundedObject [protected]
get_child(int n) constPandaNode
get_child_sort(int n) constPandaNode
get_children() constPandaNode
get_children_copy() constPandaNode
get_class_type(void)CollisionNode [inline, static]
get_collide_geom() constCollisionNode
get_draw_mask() constPandaNode
get_effect(TypeHandle type) constPandaNode
get_effects() constPandaNode
get_first_visible_child() constPandaNode [virtual]
get_from_collide_mask() constCollisionNode
get_internal_bound() constPandaNode
get_into_collide_mask() constCollisionNode
get_net_collide_mask() constPandaNode
get_next_visible_child(int n) constPandaNode [virtual]
get_num_children() constPandaNode
get_num_parents() constPandaNode
get_num_solids() constCollisionNode
get_num_stashed() constPandaNode
get_parent(int n) constPandaNode
get_solid(int n) constCollisionNode
get_stashed(int n) constPandaNode
get_stashed_sort(int n) constPandaNode
get_state() constPandaNode
get_transform() constPandaNode
get_type(void) constCollisionNode [inline, virtual]
get_type_index() constTypedObject
get_unsafe_to_apply_attribs() constPandaNode [virtual]
get_velocity() constCollisionNode
get_visible_child() constPandaNode [virtual]
has_attrib(TypeHandle type) constPandaNode
has_cull_callback() constCollisionNode [virtual]
has_effect(TypeHandle type) constPandaNode
has_selective_visibility() constPandaNode [virtual]
has_single_child_visibility() constPandaNode [virtual]
has_velocity() constCollisionNode
init_type(void)CollisionNode [inline, static]
InstanceMap typedefPandaNode [protected]
is_bound_stale() constBoundedObject
is_exact_type(TypeHandle handle) constTypedObject
is_final() constBoundedObject
is_geom_node() constPandaNode [virtual]
is_of_type(TypeHandle handle) constTypedObject
ls(ostream &out, int indent_level) constPandaNode
make_copy() constCollisionNode [virtual]
make_from_bam(const FactoryParams &params)CollisionNode [protected, static]
mark_bound_stale()BoundedObject
max_pointPandaNode
NullTypedWritable [static]
TypedWritable::operator=(const TypedWritable &copy)TypedWritable
TypedWritable::TypedObject::operator=(const TypedObject &copy)TypedObject
BoundedObject::operator=(const BoundedObject &copy)BoundedObject
ReferenceCount::operator=(const ReferenceCount &)ReferenceCount [protected]
output(ostream &out) constCollisionNode [virtual]
PandaNode(const PandaNode &copy)PandaNode [protected]
PandaNode::Children classPandaNode [friend]
parents_changed()PandaNode [protected, virtual]
preserve_name() constCollisionNode [virtual]
propagate_stale_bound()PandaNode [protected, virtual]
PT(PandaNode) r_copy_subgraph(InstanceMap &inst_map) constPandaNode [protected, virtual]
r_copy_children(const PandaNode *from, InstanceMap &inst_map)PandaNode [protected, virtual]
recompute_bound()CollisionNode [protected, virtual]
recompute_internal_bound()CollisionNode [protected, virtual]
ref() constReferenceCount [protected]
ReferenceCount()ReferenceCount [protected]
ReferenceCount(const ReferenceCount &)ReferenceCount [protected]
register_with_read_factory()CollisionNode [static]
remove_all_children()PandaNode
remove_child(int n)PandaNode
remove_child(PandaNode *child_node)PandaNode
remove_solid(int n)CollisionNode
remove_stashed(int n)PandaNode
replace_child(PandaNode *orig_child, PandaNode *new_child)PandaNode
safe_to_combine() constPandaNode [virtual]
safe_to_flatten() constPandaNode [virtual]
safe_to_flatten_below() constPandaNode [virtual]
safe_to_modify_transform() constPandaNode [virtual]
safe_to_transform() constPandaNode [virtual]
set_attrib(const RenderAttrib *attrib, int override=0)PandaNode
set_bound(BoundingVolumeType type)PandaNode
set_bound(const BoundingVolume &volume)PandaNode
set_bound_ptr(BoundingVolume *bound)BoundedObject [protected]
set_collide_geom(bool flag)CollisionNode
set_draw_mask(DrawMask mask)PandaNode
set_effect(const RenderEffect *effect)PandaNode
set_effects(const RenderEffects *effects)PandaNode
set_final(bool flag)BoundedObject
set_from_collide_mask(CollideMask mask)CollisionNode
set_into_collide_mask(CollideMask mask)CollisionNode
set_state(const RenderState *state)PandaNode
set_transform(const TransformState *transform)PandaNode
set_velocity(const LVector3f &vel)CollisionNode [virtual]
Solids typedefCollisionNode [private]
stash_child(PandaNode *child_node)PandaNode
stash_child(int child_index)PandaNode
steal_children(PandaNode *other)PandaNode
test_ref_count_integrity() constReferenceCount [protected]
transform_changed()PandaNode [protected, virtual]
TypedObject()TypedObject
TypedObject(const TypedObject &copy)TypedObject
TypedWritable()TypedWritable
TypedWritable(const TypedWritable &copy)TypedWritable
unref() constReferenceCount [protected]
unstash_child(PandaNode *child_node)PandaNode
unstash_child(int stashed_index)PandaNode
write(ostream &out, int indent_level) constPandaNode [virtual]
write_datagram(BamWriter *manager, Datagram &dg)CollisionNode [virtual]
xform(const LMatrix4f &mat)CollisionNode [virtual]
~BoundedObject()BoundedObject [virtual]
~CollisionNode()CollisionNode [virtual]
~ReferenceCount()ReferenceCount [protected]
~TypedWritable()TypedWritable [virtual]

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