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pandatool/src/flt/fltTransformRotateAboutEdge.h

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00001 // Filename: fltTransformRotateAboutEdge.h
00002 // Created by:  drose (30Aug00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef FLTTRANSFORMROTATEABOUTEDGE_H
00020 #define FLTTRANSFORMROTATEABOUTEDGE_H
00021 
00022 #include <pandatoolbase.h>
00023 
00024 #include "fltTransformRecord.h"
00025 
00026 ////////////////////////////////////////////////////////////////////
00027 //       Class : FltTransformRotateAboutEdge
00028 // Description : A transformation that rotates about a particular axis
00029 //               in space, defined by two endpoints.
00030 ////////////////////////////////////////////////////////////////////
00031 class FltTransformRotateAboutEdge : public FltTransformRecord {
00032 public:
00033   FltTransformRotateAboutEdge(FltHeader *header);
00034 
00035   void set(const LPoint3d &point_a, const LPoint3d &point_b, float angle);
00036 
00037   const LPoint3d &get_point_a() const;
00038   const LPoint3d &get_point_b() const;
00039   float get_angle() const;
00040 
00041 private:
00042   void recompute_matrix();
00043 
00044   LPoint3d _point_a;
00045   LPoint3d _point_b;
00046   float _angle;
00047 
00048 protected:
00049   virtual bool extract_record(FltRecordReader &reader);
00050   virtual bool build_record(FltRecordWriter &writer) const;
00051 
00052 public:
00053   virtual TypeHandle get_type() const {
00054     return get_class_type();
00055   }
00056   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00057   static TypeHandle get_class_type() {
00058     return _type_handle;
00059   }
00060   static void init_type() {
00061     FltTransformRecord::init_type();
00062     register_type(_type_handle, "FltTransformRotateAboutEdge",
00063                   FltTransformRecord::get_class_type());
00064   }
00065 
00066 private:
00067   static TypeHandle _type_handle;
00068 };
00069 
00070 #endif

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