00001 // Filename: fltTransformRecord.cxx 00002 // Created by: drose (24Aug00) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #include "fltTransformRecord.h" 00020 00021 TypeHandle FltTransformRecord::_type_handle; 00022 00023 //////////////////////////////////////////////////////////////////// 00024 // Function: FltTransformRecord::Constructor 00025 // Access: Public 00026 // Description: 00027 //////////////////////////////////////////////////////////////////// 00028 FltTransformRecord:: 00029 FltTransformRecord(FltHeader *header) : FltRecord(header) { 00030 _matrix = LMatrix4d::ident_mat(); 00031 } 00032 00033 //////////////////////////////////////////////////////////////////// 00034 // Function: FltTransformRecord::get_matrix 00035 // Access: Public 00036 // Description: Returns the transform matrix represented by this 00037 // particular component of the transform. 00038 //////////////////////////////////////////////////////////////////// 00039 const LMatrix4d &FltTransformRecord:: 00040 get_matrix() const { 00041 return _matrix; 00042 }