00001 // Filename: eggSliderData.h 00002 // Created by: drose (26Feb01) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef EGGSLIDERDATA_H 00020 #define EGGSLIDERDATA_H 00021 00022 #include <pandatoolbase.h> 00023 00024 #include "eggComponentData.h" 00025 00026 00027 //////////////////////////////////////////////////////////////////// 00028 // Class : EggSliderData 00029 // Description : This corresponds to a single morph slider control. 00030 // It contains back pointers to all the vertices and 00031 // primitives that reference this slider across all 00032 // models, as well as all the tables in which it appears 00033 // in all animation files. 00034 //////////////////////////////////////////////////////////////////// 00035 class EggSliderData : public EggComponentData { 00036 public: 00037 EggSliderData(EggCharacterCollection *collection, 00038 EggCharacterData *char_data); 00039 00040 virtual void add_back_pointer(int model_index, EggObject *egg_object); 00041 virtual void write(ostream &out, int indent_level = 0) const; 00042 }; 00043 00044 #include "eggSliderData.I" 00045 00046 #endif 00047 00048