00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019 #ifndef EGGCHARACTERCOLLECTION_H
00020 #define EGGCHARACTERCOLLECTION_H
00021
00022 #include <pandatoolbase.h>
00023
00024 #include "eggCharacterData.h"
00025
00026 #include <eggData.h>
00027 #include <eggNode.h>
00028 #include <pointerTo.h>
00029
00030 class EggTable;
00031 class EggAttributes;
00032
00033
00034
00035
00036
00037
00038
00039 class EggCharacterCollection {
00040 public:
00041 EggCharacterCollection();
00042 virtual ~EggCharacterCollection();
00043
00044 int add_egg(EggData *egg);
00045
00046 INLINE int get_num_eggs() const;
00047 INLINE EggData *get_egg(int i) const;
00048 INLINE int get_first_model_index(int egg_index) const;
00049 INLINE int get_num_models(int egg_index) const;
00050
00051 INLINE int get_num_characters() const;
00052 INLINE EggCharacterData *get_character(int i) const;
00053 EggCharacterData *get_character_by_name(const string &character_name) const;
00054
00055 INLINE EggCharacterData *get_character_by_model_index(int model_index) const;
00056
00057 virtual void write(ostream &out, int indent_level = 0) const;
00058
00059 virtual EggCharacterData *make_character_data();
00060 virtual EggJointData *make_joint_data(EggCharacterData *char_data);
00061 virtual EggSliderData *make_slider_data(EggCharacterData *char_data);
00062
00063 public:
00064 EggCharacterData *make_character(const string &character_name);
00065
00066 class EggInfo {
00067 public:
00068 PT(EggData) _egg;
00069 typedef pvector<PT(EggNode)> Models;
00070 Models _models;
00071 int _first_model_index;
00072 };
00073
00074 typedef pvector<EggInfo> Eggs;
00075 Eggs _eggs;
00076
00077 typedef pvector<EggCharacterData *> Characters;
00078 Characters _characters;
00079 Characters _characters_by_model_index;
00080
00081 private:
00082 bool scan_hierarchy(EggNode *egg_node);
00083 void scan_for_top_joints(EggNode *egg_node, EggNode *model_root,
00084 const string &character_name);
00085 void scan_for_top_tables(EggTable *bundle, EggNode *model_root,
00086 const string &character_name);
00087 void scan_for_morphs(EggNode *egg_node, int model_index,
00088 EggCharacterData *char_data);
00089 void scan_for_sliders(EggNode *egg_node, int model_index,
00090 EggCharacterData *char_data);
00091
00092 void add_morph_back_pointers(EggAttributes *attrib, EggObject *egg_object,
00093 int model_index, EggCharacterData *char_data);
00094
00095
00096
00097 typedef pvector<EggNode *> EggNodeList;
00098 typedef pmap<EggNode *, EggNodeList> TopEggNodes;
00099 typedef pmap<string, TopEggNodes> TopEggNodesByName;
00100 TopEggNodesByName _top_egg_nodes;
00101
00102 int _next_model_index;
00103
00104 void match_egg_nodes(EggCharacterData *char_Data, EggJointData *joint_data,
00105 EggNodeList &egg_nodes, int egg_index, int model_index);
00106 void found_egg_match(EggCharacterData *char_data, EggJointData *joint_data,
00107 EggNode *egg_node, int egg_index, int model_index);
00108 };
00109
00110 #include "eggCharacterCollection.I"
00111
00112 #endif
00113
00114