00001 // Filename: animationConvert.cxx 00002 // Created by: drose (21Jan03) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #include "animationConvert.h" 00020 00021 #include "string_utils.h" 00022 #include "notify.h" 00023 00024 //////////////////////////////////////////////////////////////////// 00025 // Function: format_animation_convert 00026 // Description: Returns the string corresponding to this method. 00027 //////////////////////////////////////////////////////////////////// 00028 string 00029 format_animation_convert(AnimationConvert convert) { 00030 switch (convert) { 00031 case AC_invalid: 00032 return "invalid"; 00033 00034 case AC_none: 00035 return "none"; 00036 00037 case AC_pose: 00038 return "pose"; 00039 00040 case AC_flip: 00041 return "flip"; 00042 00043 case AC_model: 00044 return "model"; 00045 00046 case AC_chan: 00047 return "chan"; 00048 00049 case AC_both: 00050 return "both"; 00051 } 00052 nout << "**unexpected AnimationConvert value: (" << (int)convert << ")**"; 00053 return "**"; 00054 } 00055 00056 //////////////////////////////////////////////////////////////////// 00057 // Function: AnimationConvert output operator 00058 // Description: 00059 //////////////////////////////////////////////////////////////////// 00060 ostream & 00061 operator << (ostream &out, AnimationConvert convert) { 00062 return out << format_animation_convert(convert); 00063 } 00064 00065 //////////////////////////////////////////////////////////////////// 00066 // Function: string_animation_convert 00067 // Description: Converts from a string, as might be input by the 00068 // user, to one of the known AnimationConvert types. 00069 // Returns AC_invalid if the string is unknown. 00070 //////////////////////////////////////////////////////////////////// 00071 AnimationConvert 00072 string_animation_convert(const string &str) { 00073 if (cmp_nocase(str, "none") == 0) { 00074 return AC_none; 00075 00076 } else if (cmp_nocase(str, "pose") == 0) { 00077 return AC_pose; 00078 00079 } else if (cmp_nocase(str, "flip") == 0) { 00080 return AC_flip; 00081 00082 } else if (cmp_nocase(str, "model") == 0) { 00083 return AC_model; 00084 00085 } else if (cmp_nocase(str, "chan") == 0) { 00086 return AC_chan; 00087 00088 } else if (cmp_nocase(str, "both") == 0) { 00089 return AC_both; 00090 00091 } else { 00092 return AC_invalid; 00093 } 00094 }