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panda/src/wgldisplay/wglGraphicsWindow.h

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00001 // Filename: wglGraphicsWindow.h
00002 // Created by:  drose (20Dec02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef WGLGRAPHICSWINDOW_H
00020 #define WGLGRAPHICSWINDOW_H
00021 
00022 #include "pandabase.h"
00023 #include "winGraphicsWindow.h"
00024 
00025 ////////////////////////////////////////////////////////////////////
00026 //       Class : wglGraphicsWindow
00027 // Description : A single graphics window for rendering OpenGL under
00028 //               Microsoft Windows.
00029 ////////////////////////////////////////////////////////////////////
00030 class EXPCL_PANDAGL wglGraphicsWindow : public WinGraphicsWindow {
00031 public:
00032   wglGraphicsWindow(GraphicsPipe *pipe, GraphicsStateGuardian *gsg);
00033   virtual ~wglGraphicsWindow();
00034 
00035   virtual void make_current();
00036   virtual void release_gsg();
00037 
00038   virtual void begin_flip();
00039 
00040 protected:
00041   virtual void close_window();
00042   virtual bool open_window();
00043   virtual void reconsider_fullscreen_size(DWORD &x_size, DWORD &y_size, 
00044                                           DWORD &bitdepth);
00045 
00046 private:
00047   void setup_colormap(const PIXELFORMATDESCRIPTOR &pixelformat);
00048 
00049 #ifdef _DEBUG
00050   static void print_pfd(PIXELFORMATDESCRIPTOR *pfd, char *msg);
00051 #endif
00052 
00053   HDC _hdc;
00054   HPALETTE _colormap;
00055 
00056 public:
00057   static TypeHandle get_class_type() {
00058     return _type_handle;
00059   }
00060   static void init_type() {
00061     WinGraphicsWindow::init_type();
00062     register_type(_type_handle, "wglGraphicsWindow",
00063                   WinGraphicsWindow::get_class_type());
00064   }
00065   virtual TypeHandle get_type() const {
00066     return get_class_type();
00067   }
00068   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00069 
00070 private:
00071   static TypeHandle _type_handle;
00072 };
00073 
00074 #include "wglGraphicsWindow.I"
00075 
00076 #endif

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