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panda/src/wgldisplay/wglGraphicsStateGuardian.h

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00001 // Filename: wglGraphicsStateGuardian.h
00002 // Created by:  drose (27Jan03)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef WGLGRAPHICSSTATEGUARDIAN_H
00020 #define WGLGRAPHICSSTATEGUARDIAN_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "glGraphicsStateGuardian.h"
00025 
00026 ////////////////////////////////////////////////////////////////////
00027 //       Class : wglGraphicsStateGuardian
00028 // Description : A tiny specialization on GLGraphicsStateGuardian to
00029 //               add some wgl-specific information.
00030 ////////////////////////////////////////////////////////////////////
00031 class wglGraphicsStateGuardian : public GLGraphicsStateGuardian {
00032 public:
00033   wglGraphicsStateGuardian(const FrameBufferProperties &properties, int pfnum);
00034   virtual ~wglGraphicsStateGuardian();
00035 
00036   INLINE int get_pfnum() const;
00037   INLINE HGLRC get_context(HDC hdc);
00038 
00039 private:
00040   void make_context(HDC hdc);
00041 
00042   bool _made_context;
00043   int _pfnum;
00044   HGLRC _context;
00045 
00046 public:
00047   static TypeHandle get_class_type() {
00048     return _type_handle;
00049   }
00050   static void init_type() {
00051     GLGraphicsStateGuardian::init_type();
00052     register_type(_type_handle, "wglGraphicsStateGuardian",
00053                   GLGraphicsStateGuardian::get_class_type());
00054   }
00055   virtual TypeHandle get_type() const {
00056     return get_class_type();
00057   }
00058   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00059 
00060 private:
00061   static TypeHandle _type_handle;
00062 };
00063 
00064 #include "wglGraphicsStateGuardian.I"
00065 
00066 #endif

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