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panda/src/ribdisplay/ribGraphicsWindow.I

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00001 // Filename: ribGraphicsWindow.I
00002 // Created by:  drose (17Feb99)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #include <ribGraphicsStateGuardian.h>
00020 
00021 ////////////////////////////////////////////////////////////////////
00022 //     Function: RIBGraphicsWindow::set_rib_filename_template
00023 //       Access: Public
00024 //  Description: Specifies the string that defines the filename that
00025 //               will be generated for each RIB file output by the
00026 //               GraphicsWindow.  The template may contain any of the
00027 //               % format characters described in ribGraphicsWindow.h.
00028 //               In particular, if it contains %f (or some variant),
00029 //               there will be a separate RIB file generated for each
00030 //               frame; otherwise, all the frames will be written to
00031 //               the same RIB file.
00032 ////////////////////////////////////////////////////////////////////
00033 INLINE void RIBGraphicsWindow::
00034 set_rib_filename_template(const string &str) {
00035   _rib_filename_template = str;
00036   _rib_per_frame = check_per_frame(str);
00037 }
00038 
00039 ////////////////////////////////////////////////////////////////////
00040 //     Function: RIBGraphicsWindow::get_rib_filename_template
00041 //       Access: Public
00042 //  Description: Returns the string that defines the RIB filename.
00043 //               See set_rib_filename_template().
00044 ////////////////////////////////////////////////////////////////////
00045 INLINE string RIBGraphicsWindow::
00046 get_rib_filename_template() const {
00047   return _rib_filename_template;
00048 }
00049 
00050 ////////////////////////////////////////////////////////////////////
00051 //     Function: RIBGraphicsWindow::get_rib_filename
00052 //       Access: Public
00053 //  Description: Returns the name of the RIB file that will be created
00054 //               at the next (or possibly only the first) call to
00055 //               begin_frame().
00056 ////////////////////////////////////////////////////////////////////
00057 INLINE string RIBGraphicsWindow::
00058 get_rib_filename() const {
00059   return format_name(_rib_filename_template);
00060 }
00061 
00062 ////////////////////////////////////////////////////////////////////
00063 //     Function: RIBGraphicsWindow::rib_per_frame
00064 //       Access: Public
00065 //  Description: Returns true if the RIB filename template contains
00066 //               the format specification %f, which means there will
00067 //               be a separate RIB file generated for each frame.
00068 ////////////////////////////////////////////////////////////////////
00069 INLINE bool RIBGraphicsWindow::
00070 rib_per_frame() const {
00071   return _rib_per_frame;
00072 }
00073 
00074 ////////////////////////////////////////////////////////////////////
00075 //     Function: RIBGraphicsWindow::set_image_filename_template
00076 //       Access: Public
00077 //  Description: Specifies the string that defines the filename that
00078 //               will be written to the RIB file as an output filename
00079 //               request.  The template may contain any of the
00080 //               % format characters descimageed in RIBGraphicsWindow.h.
00081 //               In particular, if it contains %f (or some variant),
00082 //               there will be a separate image file generated for each
00083 //               frame; otherwise, all the frames will be written to
00084 //               the same image file, whatever that might mean.
00085 //
00086 //               This string may also be empty.  If it is, no
00087 //               "Display" command will be written to the RIB file,
00088 //               and the renderer will choose whatever output filename
00089 //               is appropriate.
00090 ////////////////////////////////////////////////////////////////////
00091 INLINE void RIBGraphicsWindow::
00092 set_image_filename_template(const string &str) {
00093   _image_filename_template = str;
00094   _image_per_frame = check_per_frame(str);
00095 }
00096 
00097 ////////////////////////////////////////////////////////////////////
00098 //     Function: RIBGraphicsWindow::get_image_filename_template
00099 //       Access: Public
00100 //  Description: Returns the string that defines the image filename.
00101 //               See set_image_filename_template().
00102 ////////////////////////////////////////////////////////////////////
00103 INLINE string RIBGraphicsWindow::
00104 get_image_filename_template() const {
00105   return _image_filename_template;
00106 }
00107 
00108 ////////////////////////////////////////////////////////////////////
00109 //     Function: RIBGraphicsWindow::get_image_filename
00110 //       Access: Public
00111 //  Description: Returns the name of the image file that will be
00112 //               created at the next call to begin_frame().
00113 ////////////////////////////////////////////////////////////////////
00114 INLINE string RIBGraphicsWindow::
00115 get_image_filename() const {
00116   return format_name(_image_filename_template);
00117 }
00118 
00119 ////////////////////////////////////////////////////////////////////
00120 //     Function: RIBGraphicsWindow::image_per_frame
00121 //       Access: Public
00122 //  Description: Returns true if the image filename template contains
00123 //               the format specification %f, which means there will
00124 //               be a separate image file generated for each frame.
00125 ////////////////////////////////////////////////////////////////////
00126 INLINE bool RIBGraphicsWindow::
00127 image_per_frame() const {
00128   return _image_per_frame;
00129 }
00130 
00131 ////////////////////////////////////////////////////////////////////
00132 //     Function: RIBGraphicsStateWindow::set_texture_directory
00133 //       Access: Public
00134 //  Description: Sets the name of the directory into which texture
00135 //               maps are copied to be available to the RIB file.
00136 ////////////////////////////////////////////////////////////////////
00137 INLINE void RIBGraphicsWindow::
00138 set_texture_directory(const string &directory) {
00139   DCAST(RIBGraphicsStateGuardian, _gsg)->set_texture_directory(directory);
00140 }
00141 
00142 ////////////////////////////////////////////////////////////////////
00143 //     Function: RIBGraphicsWindow::get_texture_directory
00144 //       Access: Public
00145 //  Description: Returns the name of the directory into which texture
00146 //               maps are copied to be available to the RIB file.
00147 ////////////////////////////////////////////////////////////////////
00148 INLINE string RIBGraphicsWindow::
00149 get_texture_directory() const {
00150   return DCAST(RIBGraphicsStateGuardian, _gsg)->get_texture_directory();
00151 }
00152 
00153 ////////////////////////////////////////////////////////////////////
00154 //     Function: RIBGraphicsWindow::set_texture_extension
00155 //       Access: Public
00156 //  Description: Specifies the filename extension that texture map
00157 //               files are given when they are copied into the
00158 //               directory for RIB files.  This might also imply an
00159 //               image type.  The default is "tiff", which implies
00160 //               TIFF files.
00161 ////////////////////////////////////////////////////////////////////
00162 INLINE void RIBGraphicsWindow::
00163 set_texture_extension(const string &extension) {
00164   DCAST(RIBGraphicsStateGuardian, _gsg)->set_texture_extension(extension);
00165 }
00166 
00167 ////////////////////////////////////////////////////////////////////
00168 //     Function: RIBGraphicsWindow::get_texture_extension
00169 //       Access: Public
00170 //  Description: Returns the filename extension that texture map
00171 //               files are given when they are copied into the
00172 //               directory for RIB files.
00173 ////////////////////////////////////////////////////////////////////
00174 INLINE string RIBGraphicsWindow::
00175 get_texture_extension() const {
00176   return DCAST(RIBGraphicsStateGuardian, _gsg)->get_texture_extension();
00177 }

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