00001 // Filename: materialAttrib.I 00002 // Created by: drose (04Mar02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 00020 //////////////////////////////////////////////////////////////////// 00021 // Function: MaterialAttrib::Constructor 00022 // Access: Private 00023 // Description: Use MaterialAttrib::make() to construct a new 00024 // MaterialAttrib object. 00025 //////////////////////////////////////////////////////////////////// 00026 INLINE MaterialAttrib:: 00027 MaterialAttrib() { 00028 } 00029 00030 //////////////////////////////////////////////////////////////////// 00031 // Function: MaterialAttrib::is_off 00032 // Access: Published 00033 // Description: Returns true if the MaterialAttrib is an 'off' 00034 // MaterialAttrib, indicating that it should disable 00035 // the use of materials. 00036 //////////////////////////////////////////////////////////////////// 00037 INLINE bool MaterialAttrib:: 00038 is_off() const { 00039 return _material == (const Material *)NULL; 00040 } 00041 00042 //////////////////////////////////////////////////////////////////// 00043 // Function: MaterialAttrib::get_material 00044 // Access: Published 00045 // Description: If the MaterialAttrib is not an 'off' MaterialAttrib, 00046 // returns the material that is associated. Otherwise, 00047 // return NULL. 00048 //////////////////////////////////////////////////////////////////// 00049 INLINE const Material *MaterialAttrib:: 00050 get_material() const { 00051 return _material; 00052 }