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panda/src/linmath/lpoint2_src.h

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00001 // Filename: lpoint2_src.h
00002 // Created by:  drose (08Mar00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 
00020 ////////////////////////////////////////////////////////////////////
00021 //       Class : LPoint2
00022 // Description : This is a two-component point in space.
00023 ////////////////////////////////////////////////////////////////////
00024 class EXPCL_PANDA FLOATNAME(LPoint2) : public FLOATNAME(LVecBase2) {
00025 PUBLISHED:
00026   INLINE_LINMATH FLOATNAME(LPoint2)();
00027   INLINE_LINMATH FLOATNAME(LPoint2)(const FLOATNAME(LVecBase2) &copy);
00028   INLINE_LINMATH FLOATNAME(LPoint2) &operator = (const FLOATNAME(LVecBase2) &copy);
00029   INLINE_LINMATH FLOATNAME(LPoint2) &operator = (FLOATTYPE fill_value);
00030   INLINE_LINMATH FLOATNAME(LPoint2)(FLOATTYPE fill_value);
00031   INLINE_LINMATH FLOATNAME(LPoint2)(FLOATTYPE x, FLOATTYPE y);
00032 
00033   INLINE_LINMATH static const FLOATNAME(LPoint2) &zero();
00034   INLINE_LINMATH static const FLOATNAME(LPoint2) &unit_x();
00035   INLINE_LINMATH static const FLOATNAME(LPoint2) &unit_y();
00036 
00037   INLINE_LINMATH FLOATNAME(LPoint2) operator - () const;
00038 
00039   INLINE_LINMATH FLOATNAME(LVecBase2)
00040   operator + (const FLOATNAME(LVecBase2) &other) const;
00041   INLINE_LINMATH FLOATNAME(LPoint2)
00042   operator + (const FLOATNAME(LVector2) &other) const;
00043 
00044   INLINE_LINMATH FLOATNAME(LVecBase2)
00045   operator - (const FLOATNAME(LVecBase2) &other) const;
00046   INLINE_LINMATH FLOATNAME(LVector2)
00047   operator - (const FLOATNAME(LPoint2) &other) const;
00048   INLINE_LINMATH FLOATNAME(LPoint2)
00049   operator - (const FLOATNAME(LVector2) &other) const;
00050 
00051   INLINE_LINMATH FLOATNAME(LPoint2) operator * (FLOATTYPE scalar) const;
00052   INLINE_LINMATH FLOATNAME(LPoint2) operator / (FLOATTYPE scalar) const;
00053 
00054 public:
00055   static TypeHandle get_class_type() {
00056     return _type_handle;
00057   }
00058   static void init_type();
00059 
00060 private:
00061   static TypeHandle _type_handle;
00062 };
00063 
00064 #include "lpoint2_src.I"

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