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panda/src/linmath/lmat_ops_src.h

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00001 // Filename: lmat_ops_src.h
00002 // Created by:  drose (08Mar00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 BEGIN_PUBLISH
00020 
00021 // vector times matrix3
00022 
00023 INLINE_LINMATH FLOATNAME(LVecBase3)
00024 operator * (const FLOATNAME(LVecBase3) &v, const FLOATNAME(LMatrix3) &m);
00025 
00026 INLINE_LINMATH FLOATNAME(LVector2)
00027 operator * (const FLOATNAME(LVector2) &v, const FLOATNAME(LMatrix3) &m);
00028 
00029 INLINE_LINMATH FLOATNAME(LPoint2)
00030 operator * (const FLOATNAME(LPoint2) &v, const FLOATNAME(LMatrix3) &m);
00031 
00032 
00033 // vector times matrix4
00034 
00035 INLINE_LINMATH FLOATNAME(LVecBase4)
00036 operator * (const FLOATNAME(LVecBase4) &v, const FLOATNAME(LMatrix4) &m);
00037 
00038 INLINE_LINMATH FLOATNAME(LVector3)
00039 operator * (const FLOATNAME(LVector3) &v, const FLOATNAME(LMatrix4) &m);
00040 
00041 INLINE_LINMATH FLOATNAME(LPoint3)
00042 operator * (const FLOATNAME(LPoint3) &v, const FLOATNAME(LMatrix4) &m);
00043 
00044 END_PUBLISH
00045 
00046 #include "lmat_ops_src.I"

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