00001 // Filename: lcast_to.h 00002 // Created by: drose (03Apr01) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef LCAST_TO_H 00020 #define LCAST_TO_H 00021 00022 //////////////////////////////////////////////////////////////////// 00023 // 00024 // This file defines the various lcast_to() functions on the types 00025 // defined within this module. It is assumed that all the types have 00026 // already been defined. 00027 // 00028 // The lcast_to() functions are invoked by the LCAST macro to convert 00029 // a linmath object from one numeric type to another. 00030 // 00031 //////////////////////////////////////////////////////////////////// 00032 00033 #include "dbl2fltnames.h" 00034 #include "lcast_to_src.h" 00035 00036 #include "flt2dblnames.h" 00037 #include "lcast_to_src.h" 00038 00039 #endif 00040