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panda/src/glxdisplay/glxGraphicsStateGuardian.h

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00001 // Filename: glxGraphicsStateGuardian.h
00002 // Created by:  drose (27Jan03)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef GLXGRAPHICSSTATEGUARDIAN_H
00020 #define GLXGRAPHICSSTATEGUARDIAN_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "glGraphicsStateGuardian.h"
00025 
00026 #include <X11/Xlib.h>
00027 #include <GL/glx.h>
00028 
00029 ////////////////////////////////////////////////////////////////////
00030 //       Class : glxGraphicsStateGuardian
00031 // Description : A tiny specialization on GLGraphicsStateGuardian to
00032 //               add some glx-specific information.
00033 ////////////////////////////////////////////////////////////////////
00034 class glxGraphicsStateGuardian : public GLGraphicsStateGuardian {
00035 public:
00036   glxGraphicsStateGuardian(const FrameBufferProperties &properties);
00037   virtual ~glxGraphicsStateGuardian();
00038 
00039   GLXContext _context;
00040   XVisualInfo *_visual;
00041   Display *_display;
00042 
00043 public:
00044   static TypeHandle get_class_type() {
00045     return _type_handle;
00046   }
00047   static void init_type() {
00048     GLGraphicsStateGuardian::init_type();
00049     register_type(_type_handle, "glxGraphicsStateGuardian",
00050                   GLGraphicsStateGuardian::get_class_type());
00051   }
00052   virtual TypeHandle get_type() const {
00053     return get_class_type();
00054   }
00055   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00056 
00057 private:
00058   static TypeHandle _type_handle;
00059 };
00060 
00061 #include "glxGraphicsStateGuardian.I"
00062 
00063 #endif

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