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00019 #ifndef DYNAMICTEXTFONT_H
00020 #define DYNAMICTEXTFONT_H
00021
00022 #include "pandabase.h"
00023
00024 #ifdef HAVE_FREETYPE
00025
00026 #include "config_text.h"
00027 #include "textFont.h"
00028 #include "dynamicTextGlyph.h"
00029 #include "dynamicTextPage.h"
00030 #include "filename.h"
00031 #include "pvector.h"
00032 #include "pmap.h"
00033
00034 #include <ft2build.h>
00035 #include FT_FREETYPE_H
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045 class EXPCL_PANDA DynamicTextFont : public TextFont {
00046 PUBLISHED:
00047 DynamicTextFont(const Filename &font_filename, int face_index = 0);
00048 DynamicTextFont(const char *font_data, int data_length, int face_index);
00049 virtual ~DynamicTextFont();
00050
00051 INLINE bool set_point_size(float point_size);
00052 INLINE float get_point_size() const;
00053
00054 INLINE bool set_pixels_per_unit(float pixels_per_unit);
00055 INLINE float get_pixels_per_unit() const;
00056
00057 INLINE bool set_scale_factor(float scale_factor);
00058 INLINE float get_scale_factor() const;
00059
00060 INLINE void set_texture_margin(int texture_margin);
00061 INLINE int get_texture_margin() const;
00062 INLINE void set_poly_margin(float poly_margin);
00063 INLINE float get_poly_margin() const;
00064
00065 INLINE void set_page_size(int x_size, int y_size);
00066 INLINE int get_page_x_size() const;
00067 INLINE int get_page_y_size() const;
00068
00069 INLINE void set_minfilter(Texture::FilterType filter);
00070 INLINE Texture::FilterType get_minfilter() const;
00071 INLINE void set_magfilter(Texture::FilterType filter);
00072 INLINE Texture::FilterType get_magfilter() const;
00073 INLINE void set_anisotropic_degree(int anisotropic_degree);
00074 INLINE int get_anisotropic_degree() const;
00075
00076 INLINE static void set_update_cleared_glyphs(bool update_cleared_glyphs);
00077 INLINE static bool get_update_cleared_glyphs();
00078
00079 int get_num_pages() const;
00080 DynamicTextPage *get_page(int n) const;
00081
00082 int garbage_collect();
00083 void update_texture_memory();
00084 void clear();
00085
00086 virtual void write(ostream &out, int indent_level) const;
00087
00088 public:
00089 virtual bool get_glyph(int character, const TextGlyph *&glyph);
00090
00091 private:
00092 void initialize();
00093 void update_filters();
00094 bool reset_scale();
00095 DynamicTextGlyph *make_glyph(int glyph_index);
00096 void copy_bitmap_to_texture(const FT_Bitmap &bitmap, DynamicTextGlyph *glyph);
00097 void copy_bitmap_to_pnmimage(const FT_Bitmap &bitmap, PNMImage &image);
00098 void copy_pnmimage_to_texture(const PNMImage &image, DynamicTextGlyph *glyph);
00099 DynamicTextGlyph *slot_glyph(int x_size, int y_size);
00100
00101 static void initialize_ft_library();
00102
00103 float _point_size;
00104 float _tex_pixels_per_unit;
00105 float _scale_factor;
00106 float _font_pixels_per_unit;
00107 int _texture_margin;
00108 float _poly_margin;
00109 int _page_x_size, _page_y_size;
00110 static bool _update_cleared_glyphs;
00111
00112 Texture::FilterType _minfilter;
00113 Texture::FilterType _magfilter;
00114 int _anisotropic_degree;
00115
00116 typedef pvector< PT(DynamicTextPage) > Pages;
00117 Pages _pages;
00118 int _preferred_page;
00119
00120
00121
00122 typedef pmap<int, DynamicTextGlyph *> Cache;
00123 Cache _cache;
00124
00125
00126
00127
00128
00129 typedef pvector< PT(DynamicTextGlyph) > EmptyGlyphs;
00130 EmptyGlyphs _empty_glyphs;
00131
00132 FT_Face _face;
00133
00134
00135
00136
00137 string _raw_font_data;
00138
00139 static FT_Library _ft_library;
00140 static bool _ft_initialized;
00141 static bool _ft_ok;
00142
00143 public:
00144 static TypeHandle get_class_type() {
00145 return _type_handle;
00146 }
00147 static void init_type() {
00148 TextFont::init_type();
00149 register_type(_type_handle, "DynamicTextFont",
00150 TextFont::get_class_type());
00151 }
00152 virtual TypeHandle get_type() const {
00153 return get_class_type();
00154 }
00155 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00156
00157 private:
00158 static TypeHandle _type_handle;
00159
00160 friend class TextNode;
00161 };
00162
00163 #include "dynamicTextFont.I"
00164
00165 #endif // HAVE_FREETYPE
00166
00167 #endif